.lp #travel
Travel to a specific location on the map. Default key is '_'.
Using the ``request menu'' prefix shows a menu of interesting targets in sight
-without asking to move the cursor.
+without asking to move the cursor. When picking a target with cursor and
+the
+.op autodescribe
+-option is on, the top line will show "(no travel path)" if
+your character does not know of a path to that location.
.lp #turn
Turn undead away. Autocompletes. Default key is 'M-t'.
.lp #twoweapon
\item[\tb{\#travel}]
Travel to a specific location on the map. Default key is '{\tt _}'.
Using the ``request menu'' prefix shows a menu of interesting targets in sight
-without asking to move the cursor.
+without asking to move the cursor. When picking a target with cursor and
+the {\it autodescribe\/}-option is on, the top line will show "(no travel path)" if
+your character does not know of a path to that location.
%.lp
\item[\tb{\#turn}]
Turn undead away. Autocompletes. Default key is '{\tt M-t}'.
\item[\ib{nostatus\verb+_+updates}]
Prevent updates to the status lines at the bottom of the screen, if
your screen-reader reads those lines. The same information can be
-seen via the #attributes command.
+seen via the {\tt \#attributes} command.
\elist
%.hn2