void t1() {
// CHECK: @t1
-// CHECK: call void asm sideeffect "", "~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
+// CHECK: call void asm sideeffect "", "~{dirflag},~{fpsr},~{flags}"() nounwind
// CHECK: ret void
__asm {}
}
void t2() {
// CHECK: @t2
-// CHECK: call void asm sideeffect "nop", "~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
-// CHECK: call void asm sideeffect "nop", "~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
-// CHECK: call void asm sideeffect "nop", "~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
+// CHECK: call void asm sideeffect "nop", "~{dirflag},~{fpsr},~{flags}"() nounwind
+// CHECK: call void asm sideeffect "nop", "~{dirflag},~{fpsr},~{flags}"() nounwind
+// CHECK: call void asm sideeffect "nop", "~{dirflag},~{fpsr},~{flags}"() nounwind
// CHECK: ret void
__asm nop
__asm nop
void t3() {
// CHECK: @t3
-// CHECK: call void asm sideeffect "nop\0Anop\0Anop", "~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
+// CHECK: call void asm sideeffect "nop\0Anop\0Anop", "~{dirflag},~{fpsr},~{flags}"() nounwind
// CHECK: ret void
__asm nop __asm nop __asm nop
}
void t4(void) {
// CHECK: @t4
-// CHECK: call void asm sideeffect "mov ebx, eax", "~{ebx},~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
-// CHECK: call void asm sideeffect "mov ecx, ebx", "~{ecx},~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
+// CHECK: call void asm sideeffect "mov ebx, eax", "~{ebx},~{dirflag},~{fpsr},~{flags}"() nounwind
+// CHECK: call void asm sideeffect "mov ecx, ebx", "~{ecx},~{dirflag},~{fpsr},~{flags}"() nounwind
// CHECK: ret void
__asm mov ebx, eax
__asm mov ecx, ebx
void t5(void) {
// CHECK: @t5
-// CHECK: call void asm sideeffect "mov ebx, eax\0Amov ecx, ebx", "~{ebx},~{ecx},~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
+// CHECK: call void asm sideeffect "mov ebx, eax\0Amov ecx, ebx", "~{ebx},~{ecx},~{dirflag},~{fpsr},~{flags}"() nounwind
// CHECK: ret void
__asm mov ebx, eax __asm mov ecx, ebx
}
void t6(void) {
__asm int 0x2c
// CHECK: t6
-// CHECK: call void asm sideeffect "int 0x2c", "~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
+// CHECK: call void asm sideeffect "int 0x2c", "~{dirflag},~{fpsr},~{flags}"() nounwind
}
void t7() {
}
__asm {}
// CHECK: t7
-// CHECK: call void asm sideeffect "int 0x2c", "~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
-// CHECK: call void asm sideeffect "", "~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
+// CHECK: call void asm sideeffect "int 0x2c", "~{dirflag},~{fpsr},~{flags}"() nounwind
+// CHECK: call void asm sideeffect "", "~{dirflag},~{fpsr},~{flags}"() nounwind
}
int t8() {
__asm int 3 ; } comments for single-line asm
__asm int 4
return 10;
// CHECK: t8
-// CHECK: call void asm sideeffect "int 3", "~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
-// CHECK: call void asm sideeffect "", "~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
-// CHECK: call void asm sideeffect "int 4", "~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
+// CHECK: call void asm sideeffect "int 3", "~{dirflag},~{fpsr},~{flags}"() nounwind
+// CHECK: call void asm sideeffect "", "~{dirflag},~{fpsr},~{flags}"() nounwind
+// CHECK: call void asm sideeffect "int 4", "~{dirflag},~{fpsr},~{flags}"() nounwind
// CHECK: ret i32 10
}
void t9() {
pop ebx
}
// CHECK: t9
-// CHECK: call void asm sideeffect "push ebx\0Amov ebx, 0x07\0Apop ebx", "~{ebx},~{dirflag},~{fpsr},~{flags}"() nounwind ia_nsdialect
+// CHECK: call void asm sideeffect "push ebx\0Amov ebx, 0x07\0Apop ebx", "~{ebx},~{dirflag},~{fpsr},~{flags}"() nounwind
}
unsigned t10(void) {
// CHECK: [[I:%[a-zA-Z0-9]+]] = alloca i32, align 4
// CHECK: [[J:%[a-zA-Z0-9]+]] = alloca i32, align 4
// CHECK: store i32 1, i32* [[I]], align 4
-// CHECK: call i32 asm sideeffect "mov eax, i\0Amov j, eax", "=r,r,~{eax},~{dirflag},~{fpsr},~{flags}"(i32 %{{.*}}) nounwind ia_nsdialect
+// CHECK: call i32 asm sideeffect "mov eax, i\0Amov j, eax", "=r,r,~{eax},~{dirflag},~{fpsr},~{flags}"(i32 %{{.*}}) nounwind
// CHECK: [[RET:%[a-zA-Z0-9]+]] = load i32* [[J]], align 4
// CHECK: ret i32 [[RET]]
}