if ((info->symbol == 0) || (info->symbol == '\n') || !info->bm_s || (info->shadow == 0))
continue;
- pen_x = dst_x + info->pos.x + ROUND(info->shadow);
- pen_y = dst_y + info->pos.y + ROUND(info->shadow);
+ pen_x = dst_x + info->pos.x + ROUND(info->shadow * frame_context.border_scale);
+ pen_y = dst_y + info->pos.y + ROUND(info->shadow * frame_context.border_scale);
bm = info->bm_s;
tail = render_glyph(bm, pen_x, pen_y, info->c[3], 0, 1000000, tail);
ass_renderer->synth_priv_blur,
info->glyph, info->outline_glyph,
&info->bm, &info->bm_o,
- &info->bm_s, info->be, info->blur);
+ &info->bm_s, info->be, info->blur * frame_context.border_scale);
if (error)
info->symbol = 0;