The implicit global allocation functions do not have valid source locations,
but we still want to treat them as being "system header" functions for the
purposes of how they affect program state.
git-svn-id: https://llvm.org/svn/llvm-project/cfe/trunk@159160
91177308-0d34-0410-b5e6-
96231b3b80d8
/// Check if the callee is declared in the system header.
bool isInSystemHeader() const {
- if (const Decl *FD = getDecl()) {
+ if (const Decl *D = getDecl()) {
const SourceManager &SM =
State->getStateManager().getContext().getSourceManager();
- return SM.isInSystemHeader(FD->getLocation());
+ SourceLocation Loc = D->getLocation();
+ // Be careful: the implicit declarations of operator new/delete have
+ // invalid source locations but should still count as system files.
+ if (Loc.isValid())
+ return SM.isInSystemHeader(D->getLocation());
+ else if (const FunctionDecl *FD = dyn_cast<FunctionDecl>(D))
+ return FD->isOverloadedOperator() && FD->isImplicit() && FD->isGlobal();
}
return false;
}
}
// If it's not a system call, assume it frees memory.
- SourceManager &SM = ASTC.getSourceManager();
- if (!SM.isInSystemHeader(D->getLocation()))
+ if (!Call->isInSystemHeader())
return false;
// Process C/ObjC functions.
typedef typeof(sizeof(int)) size_t;
extern "C" void *malloc(size_t);
+int someGlobal;
+void testImplicitlyDeclaredGlobalNew() {
+ if (someGlobal != 0)
+ return;
+
+ // This used to crash because the global operator new is being implicitly
+ // declared and it does not have a valid source location. (PR13090)
+ void *x = ::operator new(0);
+ ::operator delete(x);
+
+ // Check that the new/delete did not invalidate someGlobal;
+ clang_analyzer_eval(someGlobal == 0); // expected-warning{{TRUE}}
+}
+
+
// This is the standard placement new.
inline void* operator new(size_t, void* __p) throw()
{