SymbolRef Sym = SR->getSymbol();
const RefState *RS = state->get<RegionState>(Sym);
- // If the symbol has not been tracked, return. This is possible when free() is
- // called on a pointer that does not get its pointee directly from malloc().
- // Full support of this requires inter-procedural analysis.
- if (!RS)
- return 0;
-
// Check double free.
- if (RS->isReleased() || RS->isRelinquished()) {
+ if (RS && (RS->isReleased() || RS->isRelinquished())) {
if (ExplodedNode *N = C.generateSink()) {
if (!BT_DoubleFree)
BT_DoubleFree.reset(
if (ProgramStateRef stateFree = FreeMemAux(C, CE, StateSizeIsZero,0,false)){
// The semantics of the return value are:
// If size was equal to 0, either NULL or a pointer suitable to be passed
- // to free() is returned.
- stateFree = stateFree->set<ReallocPairs>(ToPtr,
- ReallocPair(FromPtr, FreesOnFail));
- C.getSymbolManager().addSymbolDependency(ToPtr, FromPtr);
+ // to free() is returned. We just free the input pointer and do not add
+ // any constrains on the output pointer.
return stateFree;
}
const RefState *RS = state->get<RegionState>(Sym);
const RefState *RSPrev = statePrev->get<RegionState>(Sym);
- if (!RS && !RSPrev)
+ if (!RS)
return 0;
const Stmt *S = 0;
char *p = malloc(12);
char *r = realloc(p, 0);
if (!r) {
- free(p);
+ free(p); // expected-warning {{Attempt to free released memory}}
} else {
free(r);
}
char *p = malloc(12);
char *r = realloc(p, 0);
if (!r) {
- free(p);
+ free(p); // expected-warning {{Attempt to free released memory}}
} else {
free(r);
}
void paramFree(int *p) {
myfoo(p);
free(p); // no warning
- myfoo(p); // TODO: This should be a warning.
+ myfoo(p); // expected-warning {{Use of memory after it is freed}}
}
int* mallocEscapeRet() {
xpc_connection_resume(peer);
}
+// Make sure we catch errors when we free in a function which does not allocate memory.
+void freeButNoMalloc(int *p, int x){
+ if (x) {
+ free(p);
+ //user forgot a return here.
+ }
+ free(p); // expected-warning {{Attempt to free released memory}}
+}