ret <2 x i1> %or
}
-define i1 @PR41069(float %a, float %b, float %c, float %d) {
+define i1 @PR41069(i1 %z, float %c, float %d) {
; CHECK-LABEL: @PR41069(
-; CHECK-NEXT: [[ORD1:%.*]] = fcmp ord float [[A:%.*]], [[B:%.*]]
-; CHECK-NEXT: [[ORD2:%.*]] = fcmp ord float [[C:%.*]], 0.000000e+00
-; CHECK-NEXT: [[AND:%.*]] = and i1 [[ORD1]], [[ORD2]]
-; CHECK-NEXT: [[ORD3:%.*]] = fcmp ord float [[D:%.*]], 0.000000e+00
-; CHECK-NEXT: [[R:%.*]] = and i1 [[AND]], [[ORD3]]
+; CHECK-NEXT: [[ORD1:%.*]] = fcmp ord float [[C:%.*]], 0.000000e+00
+; CHECK-NEXT: [[AND:%.*]] = and i1 [[ORD1]], [[Z:%.*]]
+; CHECK-NEXT: [[ORD2:%.*]] = fcmp ord float [[D:%.*]], 0.000000e+00
+; CHECK-NEXT: [[R:%.*]] = and i1 [[AND]], [[ORD2]]
; CHECK-NEXT: ret i1 [[R]]
;
- %ord1 = fcmp ord float %a, %b
- %ord2 = fcmp ord float %c, 0.0
- %and = and i1 %ord1, %ord2
- %ord3 = fcmp ord float %d, 0.0
- %r = and i1 %and, %ord3
+ %ord1 = fcmp ord float %c, 0.0
+ %and = and i1 %ord1, %z
+ %ord2 = fcmp ord float %d, 0.0
+ %r = and i1 %and, %ord2
ret i1 %r
}
+define i1 @PR41069_commute(i1 %z, float %c, float %d) {
+; CHECK-LABEL: @PR41069_commute(
+; CHECK-NEXT: [[ORD1:%.*]] = fcmp ord float [[C:%.*]], 0.000000e+00
+; CHECK-NEXT: [[AND:%.*]] = and i1 [[ORD1]], [[Z:%.*]]
+; CHECK-NEXT: [[ORD2:%.*]] = fcmp ord float [[D:%.*]], 0.000000e+00
+; CHECK-NEXT: [[R:%.*]] = and i1 [[ORD2]], [[AND]]
+; CHECK-NEXT: ret i1 [[R]]
+;
+ %ord1 = fcmp ord float %c, 0.0
+ %and = and i1 %ord1, %z
+ %ord2 = fcmp ord float %d, 0.0
+ %r = and i1 %ord2, %and
+ ret i1 %r
+}
+
+; Commute differently and make sure vectors work.
+
define <2 x i1> @PR41069_vec(<2 x double> %a, <2 x double> %b, <2 x double> %c, <2 x double> %d) {
; CHECK-LABEL: @PR41069_vec(
; CHECK-NEXT: [[ORD1:%.*]] = fcmp ord <2 x double> [[A:%.*]], [[B:%.*]]
ret <2 x i1> %r
}
+define <2 x i1> @PR41069_vec_commute(<2 x double> %a, <2 x double> %b, <2 x double> %c, <2 x double> %d) {
+; CHECK-LABEL: @PR41069_vec_commute(
+; CHECK-NEXT: [[ORD1:%.*]] = fcmp ord <2 x double> [[A:%.*]], [[B:%.*]]
+; CHECK-NEXT: [[ORD2:%.*]] = fcmp ord <2 x double> [[C:%.*]], <double 0.000000e+00, double undef>
+; CHECK-NEXT: [[AND:%.*]] = and <2 x i1> [[ORD1]], [[ORD2]]
+; CHECK-NEXT: [[ORD3:%.*]] = fcmp ord <2 x double> [[D:%.*]], zeroinitializer
+; CHECK-NEXT: [[R:%.*]] = and <2 x i1> [[ORD3]], [[AND]]
+; CHECK-NEXT: ret <2 x i1> [[R]]
+;
+ %ord1 = fcmp ord <2 x double> %a, %b
+ %ord2 = fcmp ord <2 x double> %c, <double 0.0, double undef>
+ %and = and <2 x i1> %ord1, %ord2
+ %ord3 = fcmp ord <2 x double> %d, zeroinitializer
+ %r = and <2 x i1> %ord3, %and
+ ret <2 x i1> %r
+}
+
define i1 @PR15737(float %a, double %b) {
; CHECK-LABEL: @PR15737(
; CHECK-NEXT: [[CMP:%.*]] = fcmp ord float [[A:%.*]], 0.000000e+00
ret i1 %r
}
-define <2 x i1> @PR41069_vec(<2 x float> %a, <2 x float> %b, <2 x float> %c, <2 x float> %d) {
+define i1 @PR41069_commute(double %a, double %b, double %c, double %d) {
+; CHECK-LABEL: @PR41069_commute(
+; CHECK-NEXT: [[UNO1:%.*]] = fcmp uno double [[A:%.*]], [[B:%.*]]
+; CHECK-NEXT: [[UNO2:%.*]] = fcmp uno double [[C:%.*]], 0.000000e+00
+; CHECK-NEXT: [[OR:%.*]] = or i1 [[UNO1]], [[UNO2]]
+; CHECK-NEXT: [[UNO3:%.*]] = fcmp uno double [[D:%.*]], 0.000000e+00
+; CHECK-NEXT: [[R:%.*]] = or i1 [[UNO3]], [[OR]]
+; CHECK-NEXT: ret i1 [[R]]
+;
+ %uno1 = fcmp uno double %a, %b
+ %uno2 = fcmp uno double %c, 0.0
+ %or = or i1 %uno1, %uno2
+ %uno3 = fcmp uno double %d, 0.0
+ %r = or i1 %uno3, %or
+ ret i1 %r
+}
+
+define <2 x i1> @PR41069_vec(<2 x i1> %z, <2 x float> %c, <2 x float> %d) {
; CHECK-LABEL: @PR41069_vec(
-; CHECK-NEXT: [[UNO1:%.*]] = fcmp uno <2 x float> [[A:%.*]], [[B:%.*]]
-; CHECK-NEXT: [[UNO2:%.*]] = fcmp uno <2 x float> [[C:%.*]], zeroinitializer
-; CHECK-NEXT: [[OR:%.*]] = or <2 x i1> [[UNO1]], [[UNO2]]
-; CHECK-NEXT: [[UNO3:%.*]] = fcmp uno <2 x float> [[D:%.*]], <float 0.000000e+00, float undef>
-; CHECK-NEXT: [[R:%.*]] = or <2 x i1> [[OR]], [[UNO3]]
+; CHECK-NEXT: [[UNO1:%.*]] = fcmp uno <2 x float> [[C:%.*]], zeroinitializer
+; CHECK-NEXT: [[OR:%.*]] = or <2 x i1> [[UNO1]], [[Z:%.*]]
+; CHECK-NEXT: [[UNO2:%.*]] = fcmp uno <2 x float> [[D:%.*]], <float 0.000000e+00, float undef>
+; CHECK-NEXT: [[R:%.*]] = or <2 x i1> [[OR]], [[UNO2]]
+; CHECK-NEXT: ret <2 x i1> [[R]]
+;
+ %uno1 = fcmp uno <2 x float> %c, zeroinitializer
+ %or = or <2 x i1> %uno1, %z
+ %uno2 = fcmp uno <2 x float> %d, <float 0.0, float undef>
+ %r = or <2 x i1> %or, %uno2
+ ret <2 x i1> %r
+}
+
+define <2 x i1> @PR41069_vec_commute(<2 x i1> %z, <2 x float> %c, <2 x float> %d) {
+; CHECK-LABEL: @PR41069_vec_commute(
+; CHECK-NEXT: [[UNO1:%.*]] = fcmp uno <2 x float> [[C:%.*]], zeroinitializer
+; CHECK-NEXT: [[OR:%.*]] = or <2 x i1> [[UNO1]], [[Z:%.*]]
+; CHECK-NEXT: [[UNO2:%.*]] = fcmp uno <2 x float> [[D:%.*]], <float 0.000000e+00, float undef>
+; CHECK-NEXT: [[R:%.*]] = or <2 x i1> [[UNO2]], [[OR]]
; CHECK-NEXT: ret <2 x i1> [[R]]
;
- %uno1 = fcmp uno <2 x float> %a, %b
- %uno2 = fcmp uno <2 x float> %c, zeroinitializer
- %or = or <2 x i1> %uno1, %uno2
- %uno3 = fcmp uno <2 x float> %d, <float 0.0, float undef>
- %r = or <2 x i1> %or, %uno3
+ %uno1 = fcmp uno <2 x float> %c, zeroinitializer
+ %or = or <2 x i1> %uno1, %z
+ %uno2 = fcmp uno <2 x float> %d, <float 0.0, float undef>
+ %r = or <2 x i1> %uno2, %or
ret <2 x i1> %r
}