Problem: Compiler warning for non-virtual destructor.
Solution: Make it virtual. (Yasuhiro Matsumoto)
AddRef();
}
- ~GdiTextRenderer()
+ // add "virtual" to avoid a compiler warning
+ virtual ~GdiTextRenderer()
{
SafeRelease(&pRenderTarget_);
SafeRelease(&pRenderingParams_);
__maybenull void* clientDrawingContext,
__out DWRITE_MATRIX* transform)
{
- //forward the render target's transform
+ // forward the render target's transform
pRenderTarget_->GetCurrentTransform(transform);
return S_OK;
}
static int included_patches[] =
{ /* Add new patch number below this line */
+/**/
+ 1428,
/**/
1427,
/**/