-/* NetHack 3.7 do_name.c $NHDT-Date: 1625885761 2021/07/10 02:56:01 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.213 $ */
+/* NetHack 3.7 do_name.c $NHDT-Date: 1644347168 2022/02/08 19:06:08 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.231 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Pasi Kallinen, 2018. */
/* NetHack may be freely redistributed. See license for details. */
hliquid(
const char *liquidpref) /* use as-is when not hallucintg (unless empty) */
{
- if (Hallucination || !liquidpref || !*liquidpref) {
+ boolean hallucinate = Hallucination && !g.program_state.gameover;
+
+ if (hallucinate || !liquidpref || !*liquidpref) {
int indx, count = SIZE(hliquids);
/* if we have a non-hallucinatory default value, include it
-/* NetHack 3.7 objnam.c $NHDT-Date: 1634584224 2021/10/18 19:10:24 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.336 $ */
+/* NetHack 3.7 objnam.c $NHDT-Date: 1644347179 2022/02/08 19:06:19 $ $NHDT-Branch: NetHack-3.7 $:$NHDT-Revision: 1.343 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/*-Copyright (c) Robert Patrick Rankin, 2011. */
/* NetHack may be freely redistributed. See license for details. */
/* ("water" matches "potion of water" rather than terrain) */
} else if (!BSTRCMPI(bp, p - 4, "pool")
- || !BSTRCMPI(bp, p - 4, "moat")) {
- lev->typ = !BSTRCMPI(bp, p - 4, "pool") ? POOL : MOAT;
+ || !BSTRCMPI(bp, p - 4, "moat")
+ || !BSTRCMPI(bp, p - 13, "wall of water")) {
+ long save_prop;
+ const char *new_water;
+
+ lev->typ = !BSTRCMPI(bp, p - 4, "pool") ? POOL
+ : !BSTRCMPI(bp, p - 4, "moat") ? MOAT
+ : WATER;
lev->flags = 0;
del_engr_at(x, y);
- pline("A %s.", (lev->typ == POOL) ? "pool" : "moat");
+ save_prop = EHalluc_resistance;
+ EHalluc_resistance = 1;
+ new_water = waterbody_name(x, y);
+ EHalluc_resistance = save_prop;
+ pline("%s.", An(new_water));
/* Must manually make kelp! */
water_damage_chain(g.level.objects[x][y], TRUE);
madeterrain = TRUE;