"the kinds of information to disclose at end of game")
NHOPTC(dogname, PL_PSIZ, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"the name of your (first) dog (e.g., dogname:Fang)")
- NHOPTC(dungeon, MAXDCHARS + 1,opt_in, set_in_config, No, Yes, No, No, NoAlias,
- "the symbols to use in drawing the dungeon map")
- NHOPTC(effects, MAXECHARS + 1, opt_in, set_in_config, No, Yes, No, No, NoAlias,
- "the symbols to use in drawing special effects")
+ NHOPTC(dungeon, MAXDCHARS + 1,opt_in, set_in_config, No, Yes, No, No,
+ NoAlias, "the symbols to use in drawing the dungeon map")
+ NHOPTC(effects, MAXECHARS + 1, opt_in, set_in_config, No, Yes, No, No,
+ NoAlias, "the symbols to use in drawing special effects")
NHOPTB(eight_bit_tty, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.wc_eight_bit_input)
NHOPTB(extmenu, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
"the font to use in the message window")
NHOPTC(font_size_map, 20, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
"the size of the map font")
- NHOPTC(font_size_menu, 20, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
- "the size of the menu font")
- NHOPTC(font_size_message, 20, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
- "the size of the message font")
- NHOPTC(font_size_status, 20, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
- "the size of the status font")
- NHOPTC(font_size_text, 20, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
- "the size of the text font")
+ NHOPTC(font_size_menu, 20, opt_in, set_gameview, Yes, Yes, Yes, No,
+ NoAlias, "the size of the menu font")
+ NHOPTC(font_size_message, 20, opt_in, set_gameview, Yes, Yes, Yes, No,
+ NoAlias, "the size of the message font")
+ NHOPTC(font_size_status, 20, opt_in, set_gameview, Yes, Yes, Yes, No,
+ NoAlias, "the size of the status font")
+ NHOPTC(font_size_text, 20, opt_in, set_gameview, Yes, Yes, Yes, No,
+ NoAlias, "the size of the text font")
NHOPTC(font_status, 40, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
"the font to use in status window")
NHOPTC(font_text, 40, opt_in, set_gameview, Yes, Yes, Yes, No, NoAlias,
NHOPTB(hitpointbar, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.wc2_hitpointbar)
NHOPTC(horsename, PL_PSIZ, opt_in, set_gameview, No, Yes, No, No, NoAlias,
- "the name of your (first) horse (e.g., horsename:Silver)")
+ "name of your (first) horse (e.g., horsename:Silver)")
#ifdef BACKWARD_COMPAT
NHOPTC(IBMgraphics, 70, opt_in, set_in_config, Yes, Yes, No, No, NoAlias,
"load IBMGraphics display symbols")
NHOPTB(ignintr, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
(boolean *) 0)
#endif
- NHOPTB(implicit_uncursed, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
- &flags.implicit_uncursed)
+ NHOPTB(implicit_uncursed, 0, opt_out, set_in_game, On, Yes, No, No,
+ NoAlias, &flags.implicit_uncursed)
NHOPTB(large_font, 0, opt_in, set_in_config, Off, Yes, No, No, NoAlias,
&iflags.obsolete)
NHOPTB(legacy, 0, opt_out, set_in_config, On, Yes, No, No, NoAlias,
&flags.mention_decor)
NHOPTB(mention_walls, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.mention_walls)
- NHOPTC(menu_deselect_all, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
- "deselect all items in a menu")
- NHOPTC(menu_deselect_page, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
- "deselect all items on this page of a menu")
+ NHOPTC(menu_deselect_all, 4, opt_in, set_in_config, No, Yes, No, No,
+ NoAlias, "deselect all items in a menu")
+ NHOPTC(menu_deselect_page, 4, opt_in, set_in_config, No, Yes, No, No,
+ NoAlias, "deselect all items on this page of a menu")
NHOPTC(menu_first_page, 4, opt_in, set_in_config, No, No, Yes, No, NoAlias,
"jump to the first page in a menu")
NHOPTC(menu_headings, 4, opt_in, set_in_game, No, Yes, No, Yes, NoAlias,
"display style for menu headings")
NHOPTC(menu_invert_all, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"invert all items in a menu")
- NHOPTC(menu_invert_page, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
- "invert all items on this page of a menu")
+ NHOPTC(menu_invert_page, 4, opt_in, set_in_config, No, Yes, No, No,
+ NoAlias, "invert all items on this page of a menu")
NHOPTC(menu_last_page, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"jump to the last page in a menu")
NHOPTC(menu_next_page, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
NHOPTB(menu_overlay, 0, opt_in, set_in_config, Off, No, No, No, NoAlias,
(boolean *) 0)
#endif
- NHOPTC(menu_previous_page, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
- "goto the previous menu page")
+ NHOPTC(menu_previous_page, 4, opt_in, set_in_config, No, Yes, No, No,
+ NoAlias, "goto the previous menu page")
NHOPTC(menu_search, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"search for a menu item")
NHOPTC(menu_select_all, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
"select all items in a menu")
- NHOPTC(menu_select_page, 4, opt_in, set_in_config, No, Yes, No, No, NoAlias,
- "select all items on this page of a menu")
+ NHOPTC(menu_select_page, 4, opt_in, set_in_config, No, Yes, No, No,
+ NoAlias, "select all items on this page of a menu")
NHOPTB(menu_tab_sep, 0, opt_in, set_wizonly, Off, Yes, No, No, NoAlias,
&iflags.menu_tab_sep)
NHOPTB(menucolors, 0, opt_in, set_in_game, Off, Yes, Yes, No, NoAlias,
&iflags.use_menu_color)
NHOPTC(menuinvertmode, 5, opt_in, set_in_game, No, Yes, No, No, NoAlias,
"behaviour of menu iverts")
- NHOPTC(menustyle, MENUTYPELEN, opt_in, set_in_game, Yes, Yes, No, Yes, NoAlias,
- "user interface for object selection")
+ NHOPTC(menustyle, MENUTYPELEN, opt_in, set_in_game, Yes, Yes, No, Yes,
+ NoAlias, "user interface for object selection")
NHOPTB(monpolycontrol, 0, opt_in, set_wizonly, Off, Yes, No, No, NoAlias,
&iflags.mon_polycontrol)
- NHOPTC(monsters, MAXMCLASSES, opt_in, set_in_config, No, Yes, No, No, NoAlias,
- "the symbols to use for monsters")
+ NHOPTC(monsters, MAXMCLASSES, opt_in, set_in_config, No, Yes, No, No,
+ NoAlias, "the symbols to use for monsters")
NHOPTC(mouse_support, 0, opt_in, set_in_game, No, Yes, No, No, NoAlias,
"game receives click info from mouse")
#if defined(TTY_GRAPHICS) || defined(CURSES_GRAPHICS)
NHOPTC(msg_window, 1, opt_in, set_in_game, Yes, Yes, No, Yes, NoAlias,
- "the type of message window required")
+ "control of \"view previous message(s)\" (^P) behavior")
#else
NHOPTC(msg_window, 1, opt_in, set_in_config, Yes, Yes, No, Yes, NoAlias,
- "the type of message window required")
+ "control of \"view previous message(s)\" (^P) behavior")
#endif
NHOPTC(msghistory, 5, opt_in, set_gameview, Yes, Yes, No, No, NoAlias,
"number of top line messages to save")
&flags.null)
NHOPTC(number_pad, 1, opt_in, set_in_game, No, Yes, No, Yes, NoAlias,
"use the number pad for movement")
- NHOPTC(objects, MAXOCLASSES, opt_in, set_in_config, No, Yes, No, No, NoAlias,
- "the symbols to use for objects")
- NHOPTC(packorder, MAXOCLASSES, opt_in, set_in_game, No, Yes, No, No, NoAlias,
- "the inventory order of the items in your pack")
+ NHOPTC(objects, MAXOCLASSES, opt_in, set_in_config, No, Yes, No, No,
+ NoAlias, "the symbols to use for objects")
+ NHOPTC(packorder, MAXOCLASSES, opt_in, set_in_game, No, Yes, No, No,
+ NoAlias, "the inventory order of the items in your pack")
#ifdef CHANGE_COLOR
#ifndef WIN32
NHOPTC(palette, 15, opt_in, set_in_game, No, Yes, No, No, "hicolor",
"maximum burden picked up before prompt")
NHOPTB(pickup_thrown, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.pickup_thrown)
- NHOPTC(pickup_types, MAXOCLASSES, opt_in, set_in_game, No, Yes, No, Yes, NoAlias,
- "types of objects to pick up automatically")
+ NHOPTC(pickup_types, MAXOCLASSES, opt_in, set_in_game, No, Yes, No, Yes,
+ NoAlias, "types of objects to pick up automatically")
NHOPTC(pile_limit, 24, opt_in, set_in_game, Yes, Yes, No, No, NoAlias,
"threshold for \"there are many objects here\"")
- NHOPTC(player_selection, 12, opt_in, set_gameview, No, Yes, No, No, NoAlias,
- "choose character via dialog or prompts")
+ NHOPTC(player_selection, 12, opt_in, set_gameview, No, Yes, No, No,
+ NoAlias, "choose character via dialog or prompts")
NHOPTC(playmode, 8, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"normal play, non-scoring explore mode, or debug mode")
NHOPTB(popup_dialog, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
NHOPTB(rest_on_space, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&flags.rest_on_space)
NHOPTC(roguesymset, 70, opt_in, set_in_game, No, Yes, No, Yes, NoAlias,
- "load a set of rogue display symbols from the symbols file")
+ "load a set of rogue display symbols from symbols file")
NHOPTC(role, PL_CSIZ, opt_in, set_gameview, No, Yes, No, No, "character",
"your starting role (e.g., Barbarian, Valkyrie)")
NHOPTC(runmode, sizeof "teleport", opt_in, set_in_game, Yes, Yes, No, Yes,
NHOPTC(suppress_alert, 8, opt_in, set_in_game, No, Yes, Yes, No, NoAlias,
"suppress alerts about version-specific features")
NHOPTC(symset, 70, opt_in, set_in_game, No, Yes, No, Yes, NoAlias,
- "load a set of display symbols from the symbols file")
+ "load a set of display symbols from symbols file")
NHOPTC(term_cols, 6, opt_in, set_in_config, No, Yes, No, No, "termcolumns",
"number of columns")
NHOPTC(term_rows, 6, opt_in, set_in_config, No, Yes, No, No, NoAlias,
&flags.tombstone)
NHOPTB(toptenwin, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,
&iflags.toptenwin)
- NHOPTC(traps, MAXTCHARS + 1, opt_in, set_in_config, No, Yes, No, No, NoAlias,
- "the symbols to use in drawing traps")
+ NHOPTC(traps, MAXTCHARS + 1, opt_in, set_in_config, No, Yes, No, No,
+ NoAlias, "the symbols to use in drawing traps")
NHOPTB(travel, 0, opt_out, set_in_game, On, Yes, No, No, NoAlias,
&flags.travelcmd)
#ifdef DEBUG
"method of video updating")
#endif
#ifdef VIDEOSHADES
- NHOPTC(videocolors, 40, opt_in, set_gameview, No, Yes, No, No, "videocolours",
- "color mappings for internal screen routines")
+ NHOPTC(videocolors, 40, opt_in, set_gameview, No, Yes, No, No,
+ "videocolours", "color mappings for internal screen routines")
NHOPTC(videoshades, 32, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"gray shades to map to black/gray/white")
#endif
#endif
NHOPTC(windowcolors, 80, opt_in, set_gameview, No, Yes, No, No, NoAlias,
"the foreground/background colors of windows")
- NHOPTC(windowtype, WINTYPELEN, opt_in, set_gameview, No, Yes, No, No, NoAlias,
- "windowing system to use")
+ NHOPTC(windowtype, WINTYPELEN, opt_in, set_gameview, No, Yes, No, No,
+ NoAlias, "windowing system to use")
NHOPTB(wizweight, 0, opt_in, set_wizonly, Off, Yes, No, No, NoAlias,
&iflags.wizweight)
NHOPTB(wraptext, 0, opt_in, set_in_game, Off, Yes, No, No, NoAlias,