The argument properties are ordered from easiest to hardest. The
harder the arg, the more complicated that code that must be generated
to return it from getChildren() and/or getChildNodes(). The old
calculation routine was bogus, because it always set hardest_arg to
the hardness of the last argument. Now use max() to always set it to
the hardness of the hardest argument.
if arg.endswith('*'):
arg = self.argnames[i] = arg[:-1]
d[arg] = P_OTHER
- hardest_arg = P_OTHER
+ hardest_arg = max(hardest_arg, P_OTHER)
elif arg.endswith('!'):
arg = self.argnames[i] = arg[:-1]
d[arg] = P_NESTED
- hardest_arg = P_NESTED
+ hardest_arg = max(hardest_arg, P_NESTED)
elif arg.endswith('&'):
arg = self.argnames[i] = arg[:-1]
d[arg] = P_NONE
- hardest_arg = P_NONE
+ hardest_arg = max(hardest_arg, P_NONE)
else:
d[arg] = P_NODE
self.hardest_arg = hardest_arg
if arg.endswith('*'):
arg = self.argnames[i] = arg[:-1]
d[arg] = P_OTHER
- hardest_arg = P_OTHER
+ hardest_arg = max(hardest_arg, P_OTHER)
elif arg.endswith('!'):
arg = self.argnames[i] = arg[:-1]
d[arg] = P_NESTED
- hardest_arg = P_NESTED
+ hardest_arg = max(hardest_arg, P_NESTED)
elif arg.endswith('&'):
arg = self.argnames[i] = arg[:-1]
d[arg] = P_NONE
- hardest_arg = P_NONE
+ hardest_arg = max(hardest_arg, P_NONE)
else:
d[arg] = P_NODE
self.hardest_arg = hardest_arg