using namespace llvm;
+// If backtrace support is not enabled, compile out support for pretty stack
+// traces. This has the secondary effect of not requiring thread local storage
+// when backtrace support is disabled.
+#if ENABLE_BACKTRACE
+
// We need a thread local pointer to manage the stack of our stack trace
// objects, but we *really* cannot tolerate destructors running and do not want
// to pay any overhead of synchronizing. As a consequence, we use a raw
#endif
}
+// ENABLE_BACKTRACE
+#endif
+
PrettyStackTraceEntry::PrettyStackTraceEntry() {
+#if ENABLE_BACKTRACE
// Link ourselves.
NextEntry = PrettyStackTraceHead;
PrettyStackTraceHead = this;
+#endif
}
PrettyStackTraceEntry::~PrettyStackTraceEntry() {
+#if ENABLE_BACKTRACE
assert(PrettyStackTraceHead == this &&
"Pretty stack trace entry destruction is out of order");
PrettyStackTraceHead = getNextEntry();
+#endif
}
void PrettyStackTraceString::print(raw_ostream &OS) const {
OS << '\n';
}
+#if ENABLE_BACKTRACE
static bool RegisterCrashPrinter() {
sys::AddSignalHandler(CrashHandler, nullptr);
return false;
}
+#endif
void llvm::EnablePrettyStackTrace() {
+#if ENABLE_BACKTRACE
// The first time this is called, we register the crash printer.
static bool HandlerRegistered = RegisterCrashPrinter();
(void)HandlerRegistered;
+#endif
}
void LLVMEnablePrettyStackTrace() {