The sequence like this:
v_cmpx_le_f32_e32 vcc, 0, v0
s_branch BB0_30
s_cbranch_execnz BB0_30
; BB#29:
exp null off, off, off, off done vm
s_endpgm
BB0_30:
; %endif110
is likely wrong. The s_branch instruction will unconditionally jump
to BB0_30 and the skip block (exp done + endpgm) inserted for
performing the kill instruction will never be executed. This results
in a GPU hang with Star Ruler 2.
The s_branch instruction is added during the "Control Flow Optimizer"
pass which seems to re-organize the basic blocks, and we assume
that SI_KILL_TERMINATOR is always the last instruction inside a
basic block. Thus, after inserting a skip block we just go to the
next BB without looking at the subsequent instructions after the
kill, and the s_branch op is never removed.
Instead, we should remove the unconditional out branches and let
skip the two instructions if the exec mask is non-zero.
This patch fixes the GPU hang and doesn't introduce any regressions
with "make check".
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=99019
Patch by Samuel Pitoiset <samuel.pitoiset@gmail.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@292985
91177308-0d34-0410-b5e6-
96231b3b80d8
BI != BE; BI = NextBB) {
NextBB = std::next(BI);
MachineBasicBlock &MBB = *BI;
+ bool HaveSkipBlock = false;
if (!ExecBranchStack.empty() && ExecBranchStack.back() == &MBB) {
// Reached convergence point for last divergent branch.
case AMDGPU::S_BRANCH:
// Optimize out branches to the next block.
// FIXME: Shouldn't this be handled by BranchFolding?
- if (MBB.isLayoutSuccessor(MI.getOperand(0).getMBB()))
+ if (MBB.isLayoutSuccessor(MI.getOperand(0).getMBB())) {
MI.eraseFromParent();
+ } else if (HaveSkipBlock) {
+ // Remove the given unconditional branch when a skip block has been
+ // inserted after the current one and let skip the two instructions
+ // performing the kill if the exec mask is non-zero.
+ MI.eraseFromParent();
+ }
break;
case AMDGPU::SI_KILL_TERMINATOR:
if (ExecBranchStack.empty()) {
if (skipIfDead(MI, *NextBB)) {
+ HaveSkipBlock = true;
NextBB = std::next(BI);
BE = MF.end();
- Next = MBB.end();
}
} else {
HaveKill = true;
--- /dev/null
+# RUN: llc -march=amdgcn -mcpu=polaris10 -run-pass si-insert-skips -amdgpu-skip-threshold=1 %s -o - | FileCheck %s
+# https://bugs.freedesktop.org/show_bug.cgi?id=99019
+--- |
+ define amdgpu_ps void @kill_uncond_branch() {
+ ret void
+ }
+...
+---
+
+# CHECK-LABEL: name: kill_uncond_branch
+
+# CHECK: bb.0:
+# CHECK: S_CBRANCH_VCCNZ %bb.1, implicit %vcc
+
+# CHECK: bb.1:
+# CHECK: V_CMPX_LE_F32_e32
+# CHECK-NEXT: S_CBRANCH_EXECNZ %bb.2, implicit %exec
+
+# CHECK: bb.3:
+# CHECK-NEXT: EXP_DONE
+# CHECK: S_ENDPGM
+
+# CHECK: bb.2:
+# CHECK: S_ENDPGM
+
+name: kill_uncond_branch
+
+body: |
+ bb.0:
+ successors: %bb.1
+ S_CBRANCH_VCCNZ %bb.1, implicit %vcc
+
+ bb.1:
+ successors: %bb.2
+ %vgpr0 = V_MOV_B32_e32 0, implicit %exec
+ SI_KILL_TERMINATOR %vgpr0, implicit-def %exec, implicit-def %vcc, implicit %exec
+ S_BRANCH %bb.2
+
+ bb.2:
+ S_ENDPGM