{
AudioEncoder chosenEncoder = track.Encoder;
HBAudioEncoder encoderInfo = HandBrakeEncoderHelpers.GetAudioEncoder(EnumHelper<AudioEncoder>.GetShortName(track.Encoder));
- HBAudioEncoder fallbackEncoderInfo;
if (track.IsPassthru && (sourceTrack.Codec & encoderInfo.Id) == 0)
{
chosenEncoder = fallback;
this.mixDown = track.MixDown != null ? track.MixDown.ShortName : "dpl2";
// If the mixdown isn't supported, downgrade it.
-
-
- if (track.IsPassthru && track.MixDown != null && encoderInfo != null && !HandBrakeEncoderHelpers.MixdownIsSupported(track.MixDown, encoderInfo, sourceTrack.ChannelLayout))
+ if (track.IsPassthru && track.MixDown != null && encoderInfo != null && !HandBrakeEncoderHelpers.MixdownIsSupported(track.MixDown, encoderInfo, sourceTrack.ChannelLayout))
{
HBMixdown changedMixdown = HandBrakeEncoderHelpers.GetDefaultMixdown(encoderInfo, (ulong)sourceTrack.ChannelLayout);
if (changedMixdown != null)