#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/cache.h"
#include "magick/colormap-private.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color.h"
-#include "magick/colormap-private.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
+#include "magick/colormap-private.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/image.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color.h"
-#include "magick/colormap-private.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
+#include "magick/colormap-private.h"
#include "magick/colorspace.h"
#include "magick/draw.h"
#include "magick/exception.h"
/*
Not UTF-8, just copy.
*/
- length=strlen(source);
+ length=strlen((char *) source);
utf16=(wchar_t *) AcquireQuantumMemory(length+1,sizeof(*utf16));
if (utf16 == (wchar_t *) NULL)
return((wchar_t *) NULL);
wchar_t
*unicode_path;
- unicode_path=ConvertUTF8ToUTF16(path);
+ unicode_path=ConvertUTF8ToUTF16((const unsigned char *) path);
if (unicode_path != (wchar_t *) NULL)
{
hTemp=GetEnhMetaFileW(unicode_path);
#include "magick/studio.h"
#include "magick/blob.h"
#include "magick/blob-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color.h"
-#include "magick/colormap-private.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
+#include "magick/colormap-private.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/blob.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#define JPEG_INTERNAL_OPTIONS
#if defined(__MINGW32__)
# define XMD_H 1 /* Avoid conflicting typedef for INT32 */
-typedef unsigned char boolean
+typedef unsigned char boolean;
#endif
#undef HAVE_STDLIB_H
#include "jpeglib.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color.h"
-#include "magick/colormap-private.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
+#include "magick/colormap-private.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color.h"
-#include "magick/colormap-private.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
+#include "magick/colormap-private.h"
#include "magick/colorspace.h"
#include "magick/constitute.h"
#include "magick/exception.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/cache.h"
#include "magick/color.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/constitute.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/cache.h"
#include "magick/color.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/cache.h"
#include "magick/colormap-private.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/constitute.h"
#include "magick/exception.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colormap-private.h"
#include "magick/colorspace.h"
#include "magick/composite.h"
#include "magick/blob.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
+#include "magick/colormap.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/image.h"
#include "magick/blob.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/constitute.h"
#include "magick/enhance.h"
#include "magick/cache.h"
#include "magick/color.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/cache.h"
#include "magick/color.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colormap-private.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/blob.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
+#include "magick/colormap.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/image.h"
#include "magick/blob.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/constitute.h"
#include "magick/exception.h"
#include "magick/cache.h"
#include "magick/color.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/blob.h"
#include "magick/blob-private.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colormap-private.h"
#include "magick/constitute.h"
#include "magick/exception.h"
#include "magick/blob-private.h"
#include "magick/cache.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/cache.h"
#include "magick/color.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/cache-view.h"
#include "magick/color.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/enhance.h"
#include "magick/exception.h"
#include "magick/studio.h"
#include "magick/cache.h"
#include "magick/color.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/exception.h"
#include "magick/exception-private.h"
#include "magick/cache-view.h"
#include "magick/color.h"
#include "magick/color-private.h"
+#include "magick/colormap.h"
#include "magick/colorspace.h"
#include "magick/configure.h"
#include "magick/constitute.h"
wchar_t
*unicode_path;
- unicode_path=ConvertUTF8ToUTF16(path);
+ unicode_path=ConvertUTF8ToUTF16((const unsigned char *) path);
if (unicode_path == (wchar_t *) NULL)
return(MagickFalse);
status=wstat(unicode_path,(struct stat *) attributes) == 0 ? MagickTrue :
*unicode_mode,
*unicode_path;
- unicode_path=ConvertUTF8ToUTF16(path);
+ unicode_path=ConvertUTF8ToUTF16((const unsigned char *) path);
if (unicode_path == (wchar_t *) NULL)
return((FILE *) NULL);
unicode_mode=ConvertUTF8ToUTF16(mode);
mode=_P_WAIT;
if (asynchronous != MagickFalse)
mode=_P_NOWAIT;
- status=spawnvp(mode,arguments[1],arguments+1);
+ status=spawnvp(mode,arguments[1],(const char **) (arguments+1));
}
#elif defined(macintosh)
status=MACSystemCommand(shell_command);