Even though our object sizes (from which these buffers would
come) are typically "unsigned long", this is something we'd
like to eventually fix (since it's only 32-bits even on
64-bit Windows). It makes more sense to use size_t when
taking an in-memory buffer.
Signed-off-by: Jeff King <peff@peff.net>
Signed-off-by: Ben Toews <mastahyeti@gmail.com>
Signed-off-by: Junio C Hamano <gitster@pobox.com>
fputs(output, stderr);
}
-size_t parse_signature(const char *buf, unsigned long size)
+size_t parse_signature(const char *buf, size_t size)
{
char *eol;
size_t len = 0;
* offset where the embedded detached signature begins, or the end of
* the data when there is no such signature.
*/
-size_t parse_signature(const char *buf, unsigned long size);
+size_t parse_signature(const char *buf, size_t size);
void parse_gpg_output(struct signature_check *);