-void glCompDrawBegin() //pushes a gl stack
+void glCompDrawBegin(void) //pushes a gl stack
{
int vPort[4];
}
-void glCompDrawEnd() //pops the gl stack
+void glCompDrawEnd(void) //pops the gl stack
{
glMatrixMode(GL_PROJECTION);
glPopMatrix();
extern int glCompSetClick(glCompSet * s, int x, int y);
extern int glCompSetRelease(glCompSet * s, int x, int y);
-extern void glCompDrawBegin();
-extern void glCompDrawEnd();
+extern void glCompDrawBegin(void);
+extern void glCompDrawEnd(void);
/*
change all components's fonts in s