if (!B->isAssignmentOp()) {
StmtNodeBuilder Bldr(*it, Tmp2, *currentBuilderContext);
+
+ if (B->isAdditiveOp()) {
+ // If one of the operands is a location, conjure a symbol for the other
+ // one (offset) if it's unknown so that memory arithmetic always
+ // results in an ElementRegion.
+ // TODO: This can be removed after we enable history tracking with
+ // SymSymExpr.
+ unsigned Count = currentBuilderContext->getCurrentBlockCount();
+ if (isa<Loc>(LeftV) &&
+ RHS->getType()->isIntegerType() && RightV.isUnknown()) {
+ RightV = svalBuilder.getConjuredSymbolVal(RHS, LCtx,
+ RHS->getType(), Count);
+ }
+ if (isa<Loc>(RightV) &&
+ LHS->getType()->isIntegerType() && LeftV.isUnknown()) {
+ LeftV = svalBuilder.getConjuredSymbolVal(LHS, LCtx,
+ LHS->getType(), Count);
+ }
+ }
+
// Process non-assignments except commas or short-circuited
// logical expressions (LAnd and LOr).
SVal Result = evalBinOp(state, Op, LeftV, RightV, B->getType());
return p->n.m; // expected-warning {{leak}}
}
+// Pointer arithmetic, returning an ElementRegion.
+void *radar11329382(unsigned bl) {
+ void *ptr = malloc (16);
+ ptr = ptr + (2 - bl);
+ return ptr; // no warning
+}
+
void __assert_rtn(const char *, const char *, int, const char *) __attribute__((__noreturn__));
int strcmp(const char *, const char *);
char *a (void);