spell: an angry shopkeeper becomes pacified (but never tamed)
wielding a bec de corbin makes ravens generate peaceful
moving with 'm' prefix allows hero to enter a known pit carefully
+rangers always succeed in disarming bear traps, unless impaired
Fixes to 3.7.0-x Problems that Were Exposed Via git Repository
/* Your own traps are better known than others. */
if (ttmp->madeby_u)
chance--;
+ if (Role_if(PM_RANGER) && ttmp->ttyp == BEAR_TRAP && chance <= 3)
+ return 0; /* always succeeds */
if (Role_if(PM_ROGUE)) {
if (rn2(2 * MAXULEV) < u.ulevel)
chance--;