// Convert the integer vector to pointer vector if the element is pointer.
if (EltTy->isPointerTy())
- SubVec = Builder.CreateIntToPtr(SubVec, SVI->getType());
-
+ SubVec = Builder.CreateIntToPtr(
+ SubVec, VectorType::get(SVI->getType()->getVectorElementType(),
+ VecTy->getVectorNumElements()));
SubVecs[SVI].push_back(SubVec);
}
}
%v1 = shufflevector <4 x fp128> %interleaved.vec, <4 x fp128> undef, <2 x i32> <i32 1, i32 3>
ret void
}
+
+define <4 x i1> @load_large_vector(<12 x i64 *>* %p) {
+; NEON-LABEL: @load_large_vector(
+; NEON: [[LDN:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3.v2i64.p0v2i64(<2 x i64>*
+; NEON-NEXT: [[TMP1:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64> } [[LDN]], 1
+; NEON-NEXT: [[TMP2:%.*]] = inttoptr <2 x i64> [[TMP1]] to <2 x i64*>
+; NEON-NEXT: [[TMP3:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64> } [[LDN]], 0
+; NEON-NEXT: [[TMP4:%.*]] = inttoptr <2 x i64> [[TMP3]] to <2 x i64*>
+; NEON: [[LDN1:%.*]] = call { <2 x i64>, <2 x i64>, <2 x i64> } @llvm.aarch64.neon.ld3.v2i64.p0v2i64(<2 x i64>*
+; NEON-NEXT: [[TMP5:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64> } [[LDN1]], 1
+; NEON-NEXT: [[TMP6:%.*]] = inttoptr <2 x i64> [[TMP5]] to <2 x i64*>
+; NEON-NEXT: [[TMP7:%.*]] = extractvalue { <2 x i64>, <2 x i64>, <2 x i64> } [[LDN1]], 0
+; NEON-NEXT: [[TMP8:%.*]] = inttoptr <2 x i64> [[TMP7]] to <2 x i64*>
+; NEON-NEXT: shufflevector <2 x i64*> [[TMP2]], <2 x i64*> [[TMP6]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; NEON-NEXT: shufflevector <2 x i64*> [[TMP4]], <2 x i64*> [[TMP8]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; NO_NEON-LABEL: @load_large_vector(
+; NO_NEON-NOT: @llvm.aarch64.neon
+; NO_NEON: ret
+;
+ %l = load <12 x i64 *>, <12 x i64 *>* %p
+ %s1 = shufflevector <12 x i64 *> %l, <12 x i64 *> undef, <4 x i32> <i32 0, i32 3, i32 6, i32 9>
+ %s2 = shufflevector <12 x i64 *> %l, <12 x i64 *> undef, <4 x i32> <i32 1, i32 4, i32 7, i32 10>
+ %ret = icmp ne <4 x i64 *> %s1, %s2
+ ret <4 x i1> %ret
+}