SadMxNParam(16, 8, &vpx_sad16x8_neon),
SadMxNParam(8, 16, &vpx_sad8x16_neon),
SadMxNParam(8, 8, &vpx_sad8x8_neon),
+ SadMxNParam(8, 4, &vpx_sad8x4_neon),
SadMxNParam(4, 8, &vpx_sad4x8_neon),
SadMxNParam(4, 4, &vpx_sad4x4_neon),
};
#include "vpx/vpx_integer.h"
#include "vpx_dsp/arm/mem_neon.h"
-unsigned int vpx_sad8x16_neon(unsigned char *src_ptr, int src_stride,
- unsigned char *ref_ptr, int ref_stride) {
- uint8x8_t d0, d8;
- uint16x8_t q12;
- uint32x4_t q1;
- uint64x2_t q3;
- uint32x2_t d5;
- int i;
-
- d0 = vld1_u8(src_ptr);
- src_ptr += src_stride;
- d8 = vld1_u8(ref_ptr);
- ref_ptr += ref_stride;
- q12 = vabdl_u8(d0, d8);
-
- for (i = 0; i < 15; i++) {
- d0 = vld1_u8(src_ptr);
- src_ptr += src_stride;
- d8 = vld1_u8(ref_ptr);
- ref_ptr += ref_stride;
- q12 = vabal_u8(q12, d0, d8);
- }
-
- q1 = vpaddlq_u16(q12);
- q3 = vpaddlq_u32(q1);
- d5 = vadd_u32(vreinterpret_u32_u64(vget_low_u64(q3)),
- vreinterpret_u32_u64(vget_high_u64(q3)));
-
- return vget_lane_u32(d5, 0);
-}
-
// TODO(johannkoenig): combine with avg_neon.h version.
static INLINE uint32_t horizontal_add_16x8(const uint16x8_t vec_16x8) {
const uint32x4_t a = vpaddlq_u16(vec_16x8);
return horizontal_add_16x8(abs);
}
+static INLINE uint16x8_t sad8x(const uint8_t *a, int a_stride, const uint8_t *b,
+ int b_stride, const int height) {
+ int i;
+ uint16x8_t abs = vdupq_n_u16(0);
+
+ for (i = 0; i < height; ++i) {
+ const uint8x8_t a_u8 = vld1_u8(a);
+ const uint8x8_t b_u8 = vld1_u8(b);
+ a += a_stride;
+ b += b_stride;
+ abs = vabal_u8(abs, a_u8, b_u8);
+ }
+ return abs;
+}
+
+uint32_t vpx_sad8x4_neon(const uint8_t *src, int src_stride, const uint8_t *ref,
+ int ref_stride) {
+ const uint16x8_t abs = sad8x(src, src_stride, ref, ref_stride, 4);
+ return horizontal_add_16x8(abs);
+}
+
+uint32_t vpx_sad8x8_neon(const uint8_t *src, int src_stride, const uint8_t *ref,
+ int ref_stride) {
+ const uint16x8_t abs = sad8x(src, src_stride, ref, ref_stride, 8);
+ return horizontal_add_16x8(abs);
+}
+
+uint32_t vpx_sad8x16_neon(const uint8_t *src, int src_stride,
+ const uint8_t *ref, int ref_stride) {
+ const uint16x8_t abs = sad8x(src, src_stride, ref, ref_stride, 16);
+ return horizontal_add_16x8(abs);
+}
+
unsigned int vpx_sad16x8_neon(unsigned char *src_ptr, int src_stride,
unsigned char *ref_ptr, int ref_stride) {
uint8x16_t q0, q4;
}
return horizontal_add_16x8(vaddq_u16(vec_accum_lo, vec_accum_hi));
}
-
-unsigned int vpx_sad8x8_neon(const uint8_t *src, int src_stride,
- const uint8_t *ref, int ref_stride) {
- int i;
- uint16x8_t vec_accum = vdupq_n_u16(0);
-
- for (i = 0; i < 8; ++i) {
- const uint8x8_t vec_src = vld1_u8(src);
- const uint8x8_t vec_ref = vld1_u8(ref);
- src += src_stride;
- ref += ref_stride;
- vec_accum = vabal_u8(vec_accum, vec_src, vec_ref);
- }
- return horizontal_add_16x8(vec_accum);
-}