because (essentially) I didn't realise that PY_BEGIN/END_ALLOW_THREADS
actually expanded to nothing under a no-threads build, so if you somehow
NULLed out the threadstate (e.g. by calling PyThread_SaveThread) it would
stay NULLed when you return to Python. Argh!
Backport candidate.
Core and builtins
-----------------
+- Typing Ctrl-C whilst raw_input() was waiting in a build with threads
+ disabled caused a crash.
+
- Bug #1165306: instancemethod_new allowed the creation of a method
with im_class == im_self == NULL, which caused a crash when called.
}
else if (errno == EINTR) {
int s;
+#ifdef WITH_THREAD
PyEval_RestoreThread(_PyOS_ReadlineTState);
+#endif
s = PyErr_CheckSignals();
+#ifdef WITH_THREAD
PyEval_SaveThread();
+#endif
if (s < 0) {
rl_free_line_state();
rl_cleanup_after_signal();
#ifdef EINTR
if (errno == EINTR) {
int s;
+#ifdef WITH_THREAD
PyEval_RestoreThread(_PyOS_ReadlineTState);
+#endif
s = PyErr_CheckSignals();
+#ifdef WITH_THREAD
PyEval_SaveThread();
+#endif
if (s < 0) {
return 1;
}