#endif
if ((!xtime && old) || (xtime && !old)) {
- if (msg) pline("%s", msg);
+ if (msg) pline1(msg);
context.botl = 1;
}
set_itimeout(&Slimed, xtime);
#endif
if ((!xtime && old) || (xtime && !old)) {
- if (msg) pline("%s", msg);
+ if (msg) pline1(msg);
/* context.botl = 1; --- Stoned is not a status line item */
}
set_itimeout(&Stoned, xtime);
You("have a %s feeling for a moment, then it passes.",
Hallucination ? "normal" : "strange");
else
- pline(txt);
+ pline1(txt);
if(!obj) /* e.g., crystal ball finds no traps */
return;
pline("It suddenly gets dark.");
}
make_blinded(itimeout_incr(Blinded, rnd(5)), FALSE);
- if (!Blind && !Unaware) Your(vision_clears);
+ if (!Blind && !Unaware) Your1(vision_clears);
break;
case POT_WATER:
if(u.umonnum == PM_GREMLIN) {
obj == uball || obj == uskin ||
obj_resists(obj->otyp == POT_POLYMORPH ?
potion : obj, 5, 95)) {
- pline(nothing_happens);
+ pline1(nothing_happens);
} else {
boolean was_wep = FALSE, was_swapwep = FALSE, was_quiver = FALSE;
short save_otyp = obj->otyp;