void *arg;
} callobj;
-/* thunker to call a __cdecl function instead of a __stdcall */
+/* thunker to call adapt between the function type used by the system's
+thread start function and the internally used one. */
+#if defined(MS_WINCE)
+static DWORD WINAPI
+#else
static unsigned __stdcall
+#endif
bootstrap(void *call)
{
callobj *obj = (callobj*)call;
return -1;
obj->func = func;
obj->arg = arg;
+#if defined(MS_WINCE)
+ hThread = CreateThread(NULL,
+ Py_SAFE_DOWNCAST(_pythread_stacksize, Py_ssize_t, SIZE_T),
+ bootstrap, obj, 0, &threadID);
+#else
hThread = (HANDLE)_beginthreadex(0,
Py_SAFE_DOWNCAST(_pythread_stacksize,
Py_ssize_t, unsigned int),
bootstrap, obj,
0, &threadID);
+#endif
if (hThread == 0) {
+#if defined(MS_WINCE)
+ /* Save error in variable, to prevent PyThread_get_thread_ident
+ from clobbering it. */
+ unsigned e = GetLastError();
+ dprintf(("%ld: PyThread_start_new_thread failed, win32 error code %u\n",
+ PyThread_get_thread_ident(), e));
+#else
/* I've seen errno == EAGAIN here, which means "there are
* too many threads".
*/
+ int e = errno;
dprintf(("%ld: PyThread_start_new_thread failed, errno %d\n",
- PyThread_get_thread_ident(), errno));
+ PyThread_get_thread_ident(), e));
+#endif
threadID = (unsigned)-1;
HeapFree(GetProcessHeap(), 0, obj);
}
else {
dprintf(("%ld: PyThread_start_new_thread succeeded: %p\n",
PyThread_get_thread_ident(), (void*)hThread));
- /* wait for thread to initialize, so we can get its id */
CloseHandle(hThread);
}
return (long) threadID;
dprintf(("%ld: PyThread_exit_thread called\n", PyThread_get_thread_ident()));
if (!initialized)
exit(0);
+#if defined(MS_WINCE)
+ ExitThread(0);
+#else
_endthreadex(0);
+#endif
}
#ifndef NO_EXIT_PROG