self.server_address = server_address
self.RequestHandlerClass = RequestHandlerClass
self.__is_shut_down = threading.Event()
- self.__serving = False
+ self.__shutdown_request = False
def server_activate(self):
"""Called by constructor to activate the server.
self.timeout. If you need to do periodic tasks, do them in
another thread.
"""
- self.__serving = True
self.__is_shut_down.clear()
- while self.__serving:
- # XXX: Consider using another file descriptor or
- # connecting to the socket to wake this up instead of
- # polling. Polling reduces our responsiveness to a
- # shutdown request and wastes cpu at all other times.
- r, w, e = select.select([self], [], [], poll_interval)
- if r:
- self._handle_request_noblock()
- self.__is_shut_down.set()
+ try:
+ while not self.__shutdown_request:
+ # XXX: Consider using another file descriptor or
+ # connecting to the socket to wake this up instead of
+ # polling. Polling reduces our responsiveness to a
+ # shutdown request and wastes cpu at all other times.
+ r, w, e = select.select([self], [], [], poll_interval)
+ if self in r:
+ self._handle_request_noblock()
+ finally:
+ self.__shutdown_request = False
+ self.__is_shut_down.set()
def shutdown(self):
"""Stops the serve_forever loop.
serve_forever() is running in another thread, or it will
deadlock.
"""
- self.__serving = False
+ self.__shutdown_request = True
self.__is_shut_down.wait()
# The distinction between handling, getting, processing and
threading.Thread.__init__(self)
self.request_handler = request_handler
self.test_object = test_object
- self.test_object.lock.acquire()
def run(self):
self.server = HTTPServer(('', 0), self.request_handler)
self.test_object.PORT = self.server.socket.getsockname()[1]
- self.test_object.lock.release()
+ self.test_object.server_started.set()
+ self.test_object = None
try:
- self.server.serve_forever()
+ self.server.serve_forever(0.05)
finally:
self.server.server_close()
class BaseTestCase(unittest.TestCase):
def setUp(self):
- self.lock = threading.Lock()
+ self.server_started = threading.Event()
self.thread = TestServerThread(self, self.request_handler)
self.thread.start()
- self.lock.acquire()
+ self.server_started.wait()
def tearDown(self):
- self.lock.release()
self.thread.stop()
def request(self, uri, method='GET', body=None, headers={}):
# socketserver.DatagramRequestHandler,
# self.dgram_examine)
+ def test_shutdown(self):
+ # Issue #2302: shutdown() should always succeed in making an
+ # other thread leave serve_forever().
+ class MyServer(socketserver.TCPServer):
+ pass
+
+ class MyHandler(socketserver.StreamRequestHandler):
+ pass
+
+ threads = []
+ for i in range(20):
+ s = MyServer((HOST, 0), MyHandler)
+ t = threading.Thread(
+ name='MyServer serving',
+ target=s.serve_forever,
+ kwargs={'poll_interval':0.01})
+ t.daemon = True # In case this function raises.
+ threads.append((t, s))
+ for t, s in threads:
+ t.start()
+ s.shutdown()
+ for t, s in threads:
+ t.join()
+
def test_main():
if imp.lock_held():
Library
-------
+- Issue #2302: Fix a race condition in SocketServer.BaseServer.shutdown,
+ where the method could block indefinitely if called just before the
+ event loop started running. This also fixes the occasional freezes
+ witnessed in test_httpservers.
+
- Issue #8524: When creating an SSL socket, the timeout value of the
original socket wasn't retained (instead, a socket with a positive timeout
would be turned into a non-blocking SSL socket).