--- /dev/null
+NetHack 3.4.0 Linux Elf
+
+This README provides the instructions for using the official Linux binary,
+system platform requirements, as well as steps used to create that binary.
+The same steps can be used from the source distribution to create a similar
+binary.
+
+The official Linux binary has support for tty and X11 windowing systems, but
+not Qt. This means you will need to have X11 libraries installed on your
+system to run this binary, even in its tty flavor.
+
+
+The Linux binary package assumes that you have a user and a group named
+"games" on your system. If you do not, you can simplify installation by
+creating them first.
+
+gunzip and untar the package, preserving permissions, from / to put the
+NetHack files in /usr/games/nethack and /usr/games/lib/nethackdir.
+
+(If you have old record and logfile entries from a previous NetHack
+version, you might want to save copies before they get overwritten by the
+new empty files; old saved games and bones files won't work with 3.4.0).
+
+In addition to data files for running the game, you will find other useful
+things in /usr/games/lib/nethackdir (such as a copy of this README :-).
+
+The general documentation Guidebook.txt and the processed man pages
+nethack.txt and recover.txt should provide an introduction to the game.
+
+The sample config file called dot.nethackrc can be used by copying
+it to your home directory as .nethackrc and modifying it to your liking.
+
+If you are running X11 copy the nh10.pcf and ibm.pcf font files from
+/usr/games/lib/nethackdir to a X11 fonts directory (such as
+/usr/X11/lib/X11/fonts/misc) and run "mkfontdir", then restart X
+windows to load them. Also consider putting NetHack.ad in
+/usr/X11/lib/X11/app-defaults or its contents in your .Xdefaults or
+.Xresources.
+
+
+The official Linux binary is set up to run setgid games, which allows
+multiple users on your system to play the game and prevents cheating by
+unprivileged users. The usual default for NetHack is setuid games, but
+this causes problems with accessing .nethackrc on distributions with
+restrictive default security on home directories and users who don't know
+the tradeoffs of various permission settings.
+
+
+If you have problems, send us some email.
+
+nethack-bugs@nethack.org
+
+
+
+Steps used to build this binary release
+
+System: egcs-1.1.2, XFree86-3.3.6, ncurses-5.0, glibc-2.1.3
+
+0. Makefile.top: GAMEGRP = games
+ GAMEPERM = 02775
+ FILEPERM = 0664
+ EXEPERM = 0775
+ DIRPERM = 0775
+ VARDATND = x11tiles pet_mark.xbm rip.xpm
+
+1. Makefile.src: define LINUX and linux options throughout
+ WINSRC = $(WINTTYSRC) $(WINX11SRC)
+ WINOBJ = $(WINTTYOBJ) $(WINX11OBJ)
+ WINTTYLIB = /usr/lib/libncurses.a
+ Include Xpm libs in WINX11LIB
+ WINLIB = $(WINTTYLIB) $(WINX11LIB)
+
+2. Makefile.utl: define LINUX and linux options throughout
+ Use bison/flex instead of yacc/lex
+
+3. config.h: define X11 window support, XPM support.
+ define COMPRESS as /bin/gzip as that is where it
+ seems to reside on newer Linux's.
+ define COMPRESS_EXTENSION as ".gz"
+ define DLB
+
+4. unixconf.h: define LINUX
+ define TIMED_DELAY
+
+5. make all; (cd util; make recover); su; make install;
+ cp util/recover /usr/games/lib/nethackdir/recover
+
+6. Convert nh10.bdf and ibm.bdf to proper font files and place in
+ font path.