In libssh2 1.2.8, libssh2_session_handshake() replaces
libssh2_session_startup() to fix the previous portability problem with
the socket type that was too small for win64 and thus easily could cause
crashes and more.
dnl libssh2_version is a post 1.0 addition
dnl libssh2_init and libssh2_exit were added in 1.2.5
dnl libssh2_scp_send64 was added in 1.2.6
+ dnl libssh2_session_handshake was added in 1.2.8
AC_CHECK_FUNCS( libssh2_version libssh2_init libssh2_exit \
- libssh2_scp_send64 )
+ libssh2_scp_send64 libssh2_session_handshake)
LD_LIBRARY_PATH="$LD_LIBRARY_PATH:$DIR_SSH2"
export LD_LIBRARY_PATH
(libssh2_uint64_t)d, 0, 0)
#endif
+/*
+ * libssh2 1.2.8 fixed the problem with 32bit ints used for sockets on win64.
+ */
+#ifdef HAVE_LIBSSH2_SESSION_HANDSHAKE
+#define libssh2_session_startup(x,y) libssh2_session_handshake(x,y)
+#endif
+
/*
* ssh_statemach_act() runs the SSH state machine as far as it can without
* blocking and without reaching the end. The data the pointer 'block' points