melt_ice() attempted to handle this but checked for raised drawbridge
instead of lowered one.
erroneously removed old annotation; use <space><return> to do that
reorder the #droptype menu and add some separator lines
moving from a pit to an adjacent pit with uncleared debris shouldn't be a fall
+open drawbridge spanning ice would vanish if the ice melted
Fixes to Post-3.6.0 Problems that Were Exposed Via git Repository
-/* NetHack 3.6 zap.c $NHDT-Date: 1520705645 2018/03/10 18:14:05 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.271 $ */
+/* NetHack 3.6 zap.c $NHDT-Date: 1524469189 2018/04/23 07:39:49 $ $NHDT-Branch: NetHack-3.6.0 $:$NHDT-Revision: 1.274 $ */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
if (!msg)
msg = "The ice crackles and melts.";
- if (lev->typ == DRAWBRIDGE_UP) {
+ if (lev->typ == DRAWBRIDGE_DOWN) {
lev->drawbridgemask &= ~DB_ICE; /* revert to DB_MOAT */
} else { /* lev->typ == ICE */
#ifdef STUPID