#define NETHACK_CLR_RANDOM green
#define NETHACK_CLR_HELP green
#define NETHACK_BTN_SHAPE roundedRectangle
+#define NETHACK_BTN_ROUND 20
#define NETHACK_CMD_BORDER 0
! The display_file, tombstone, and menu windows are all formatted assuming
NetHack*player_selection*random.borderColor: NETHACK_CLR_RANDOM
NetHack*player_selection*random.borderWidth: 1
NetHack*player_selection*random.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*player_selection*random.cornerRoundPercent: 1%
+NetHack*player_selection*random.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*player_selection*quit.foreground: NETHACK_CLR_QUIT
NetHack*player_selection*quit.borderColor: NETHACK_CLR_QUIT
NetHack*player_selection*quit.borderWidth: 1
NetHack*player_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*player_selection*quit.cornerRoundPercent: 1%
+NetHack*player_selection*quit.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*player_selection*Command.foreground: NETHACK_CLR_FG
NetHack*player_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*player_selection*Command.borderWidth: NETHACK_CMD_BORDER
NetHack*race_selection*random.borderColor: NETHACK_CLR_RANDOM
NetHack*race_selection*random.borderWidth: 1
NetHack*race_selection*random.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*race_selection*random.cornerRoundPercent: 1%
+NetHack*race_selection*random.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*race_selection*quit.foreground: NETHACK_CLR_QUIT
NetHack*race_selection*quit.borderColor: NETHACK_CLR_QUIT
NetHack*race_selection*quit.borderWidth: 1
NetHack*race_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*race_selection*quit.cornerRoundPercent: 1%
+NetHack*race_selection*quit.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*race_selection*Command.foreground: NETHACK_CLR_FG
NetHack*race_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*race_selection*Command.borderWidth: NETHACK_CMD_BORDER
NetHack*gender_selection*random.borderColor: NETHACK_CLR_RANDOM
NetHack*gender_selection*random.borderWidth: 1
NetHack*gender_selection*random.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*gender_selection*random.cornerRoundPercent: 1%
+NetHack*gender_selection*random.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*gender_selection*quit.foreground: NETHACK_CLR_QUIT
NetHack*gender_selection*quit.borderColor: NETHACK_CLR_QUIT
NetHack*gender_selection*quit.borderWidth: 1
NetHack*gender_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*gender_selection*quit.cornerRoundPercent: 1%
+NetHack*gender_selection*quit.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*gender_selection*Command.foreground: NETHACK_CLR_FG
NetHack*gender_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*gender_selection*Command.borderWidth: NETHACK_CMD_BORDER
NetHack*alignment_selection*random.borderColor: NETHACK_CLR_RANDOM
NetHack*alignment_selection*random.borderWidth: 1
NetHack*alignment_selection*random.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*alignment_selection*random.cornerRoundPercent: 1%
+NetHack*alignment_selection*random.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*alignment_selection*quit.foreground: NETHACK_CLR_QUIT
NetHack*alignment_selection*quit.borderColor: NETHACK_CLR_QUIT
NetHack*alignment_selection*quit.borderWidth: 1
NetHack*alignment_selection*quit.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*alignment_selection*quit.cornerRoundPercent: 1%
+NetHack*alignment_selection*quit.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*alignment_selection*Command.foreground: NETHACK_CLR_FG
NetHack*alignment_selection*Command.borderColor: NETHACK_CLR_FG
NetHack*alignment_selection*Command.borderWidth: NETHACK_CMD_BORDER
NetHack*extended_commands*dismiss.borderColor: NETHACK_CLR_QUIT
NetHack*extended_commands*dismiss.borderWidth: 1
NetHack*extended_commands*dismiss.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*extended_commands*dismiss.cornerRoundPercent: 1%
+NetHack*extended_commands*dismiss.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*extended_commands*help.foreground: NETHACK_CLR_HELP
NetHack*extended_commands*help.borderColor: NETHACK_CLR_HELP
NetHack*extended_commands*help.borderWidth: 1
NetHack*extended_commands*help.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*extended_commands*help.cornerRoundPercent: 1%
+NetHack*extended_commands*help.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*extended_commands*Command.foreground: NETHACK_CLR_FG
NetHack*extended_commands*Command.borderColor: NETHACK_CLR_FG
NetHack*extended_commands*Command.borderWidth: NETHACK_CMD_BORDER
NetHack*OK.foreground: green
NetHack*OK.borderColor: green
NetHack*OK.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*OK.cornerRoundPercent: 1%
+NetHack*OK.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*okay.foreground: green
NetHack*okay.borderColor: green
NetHack*okay.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*okay.cornerRoundPercent: 1%
+NetHack*okay.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*cancel.foreground: red
NetHack*cancel.borderColor: red
NetHack*cancel.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*cancel.cornerRoundPercent: 1%
+NetHack*cancel.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*all.foreground: green
NetHack*all.borderColor: green
NetHack*all.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*all.cornerRoundPercent: 1%
+NetHack*all.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*none.foreground: green
NetHack*none.borderColor: green
NetHack*none.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*none.cornerRoundPercent: 1%
+NetHack*none.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*invert.foreground: green
NetHack*invert.borderColor: green
NetHack*invert.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*invert.cornerRoundPercent: 1%
+NetHack*invert.cornerRoundPercent: NETHACK_BTN_ROUND
NetHack*search.foreground: green
NetHack*search.borderColor: green
NetHack*search.shapeStyle: NETHACK_BTN_SHAPE
-NetHack*search.cornerRoundPercent: 1%
+NetHack*search.cornerRoundPercent: NETHACK_BTN_ROUND
! map colors
! The foreground color is used as "no color".