Repositioning the tuplestore seek pointer in window_gettupleslot() turns
out to be a very significant expense when the window frame is sizable and
the frame end can move. To fix, introduce a tuplestore function for
skipping an arbitrary number of tuples in one call, parallel to the one we
introduced for tuplesort objects in commit
8d65da1f. This reduces the cost
of window_gettupleslot() to O(1) if the tuplestore has not spilled to disk.
As in the previous commit, I didn't try to do any real optimization of
tuplestore_skiptuples for the case where the tuplestore has spilled to
disk. There is probably no practical way to get the cost to less than O(N)
anyway, but perhaps someone can think of something later.
Also fix PersistHoldablePortal() to make use of this API now that we have
it.
Based on a suggestion by Dean Rasheed, though this turns out not to look
much like his patch.
FreeQueryDesc(queryDesc);
/*
- * Set the position in the result set: ideally, this could be
- * implemented by just skipping straight to the tuple # that we need
- * to be at, but the tuplestore API doesn't support that. So we start
- * at the beginning of the tuplestore and iterate through it until we
- * reach where we need to be. FIXME someday? (Fortunately, the
- * typical case is that we're supposed to be at or near the start of
- * the result set, so this isn't as bad as it sounds.)
+ * Set the position in the result set.
*/
MemoryContextSwitchTo(portal->holdContext);
if (portal->atEnd)
{
- /* we can handle this case even if posOverflow */
- while (tuplestore_advance(portal->holdStore, true))
+ /*
+ * We can handle this case even if posOverflow: just force the
+ * tuplestore forward to its end. The size of the skip request
+ * here is arbitrary.
+ */
+ while (tuplestore_skiptuples(portal->holdStore, 1000000, true))
/* continue */ ;
}
else
{
- long store_pos;
-
if (portal->posOverflow) /* oops, cannot trust portalPos */
ereport(ERROR,
(errcode(ERRCODE_OBJECT_NOT_IN_PREREQUISITE_STATE),
tuplestore_rescan(portal->holdStore);
- for (store_pos = 0; store_pos < portal->portalPos; store_pos++)
- {
- if (!tuplestore_advance(portal->holdStore, true))
- elog(ERROR, "unexpected end of tuple stream");
- }
+ if (!tuplestore_skiptuples(portal->holdStore,
+ portal->portalPos,
+ true))
+ elog(ERROR, "unexpected end of tuple stream");
}
}
PG_CATCH();
tuplestore_select_read_pointer(winstate->buffer, winobj->readptr);
/*
- * There's no API to refetch the tuple at the current position. We have to
- * move one tuple forward, and then one backward. (We don't do it the
- * other way because we might try to fetch the row before our mark, which
- * isn't allowed.) XXX this case could stand to be optimized.
+ * Advance or rewind until we are within one tuple of the one we want.
*/
- if (winobj->seekpos == pos)
+ if (winobj->seekpos < pos - 1)
{
+ if (!tuplestore_skiptuples(winstate->buffer,
+ pos - 1 - winobj->seekpos,
+ true))
+ elog(ERROR, "unexpected end of tuplestore");
+ winobj->seekpos = pos - 1;
+ }
+ else if (winobj->seekpos > pos + 1)
+ {
+ if (!tuplestore_skiptuples(winstate->buffer,
+ winobj->seekpos - (pos + 1),
+ false))
+ elog(ERROR, "unexpected end of tuplestore");
+ winobj->seekpos = pos + 1;
+ }
+ else if (winobj->seekpos == pos)
+ {
+ /*
+ * There's no API to refetch the tuple at the current position. We
+ * have to move one tuple forward, and then one backward. (We don't
+ * do it the other way because we might try to fetch the row before
+ * our mark, which isn't allowed.) XXX this case could stand to be
+ * optimized.
+ */
tuplestore_advance(winstate->buffer, true);
winobj->seekpos++;
}
- while (winobj->seekpos > pos)
+ /*
+ * Now we should be on the tuple immediately before or after the one we
+ * want, so just fetch forwards or backwards as appropriate.
+ */
+ if (winobj->seekpos > pos)
{
if (!tuplestore_gettupleslot(winstate->buffer, false, true, slot))
elog(ERROR, "unexpected end of tuplestore");
winobj->seekpos--;
}
-
- while (winobj->seekpos < pos)
+ else
{
if (!tuplestore_gettupleslot(winstate->buffer, true, true, slot))
elog(ERROR, "unexpected end of tuplestore");
winobj->seekpos++;
}
+ Assert(winobj->seekpos == pos);
+
MemoryContextSwitchTo(oldcontext);
return true;
if (markpos < winobj->markpos)
elog(ERROR, "cannot move WindowObject's mark position backward");
tuplestore_select_read_pointer(winstate->buffer, winobj->markptr);
- while (markpos > winobj->markpos)
+ if (markpos > winobj->markpos)
{
- tuplestore_advance(winstate->buffer, true);
- winobj->markpos++;
+ tuplestore_skiptuples(winstate->buffer,
+ markpos - winobj->markpos,
+ true);
+ winobj->markpos = markpos;
}
tuplestore_select_read_pointer(winstate->buffer, winobj->readptr);
- while (markpos > winobj->seekpos)
+ if (markpos > winobj->seekpos)
{
- tuplestore_advance(winstate->buffer, true);
- winobj->seekpos++;
+ tuplestore_skiptuples(winstate->buffer,
+ markpos - winobj->seekpos,
+ true);
+ winobj->seekpos = markpos;
}
}
#include "access/htup_details.h"
#include "commands/tablespace.h"
#include "executor/executor.h"
+#include "miscadmin.h"
#include "storage/buffile.h"
#include "utils/memutils.h"
#include "utils/resowner.h"
* tuplestore_advance - exported function to adjust position without fetching
*
* We could optimize this case to avoid palloc/pfree overhead, but for the
- * moment it doesn't seem worthwhile. (XXX this probably needs to be
- * reconsidered given the needs of window functions.)
+ * moment it doesn't seem worthwhile.
*/
bool
tuplestore_advance(Tuplestorestate *state, bool forward)
}
}
+/*
+ * Advance over N tuples in either forward or back direction,
+ * without returning any data. N<=0 is a no-op.
+ * Returns TRUE if successful, FALSE if ran out of tuples.
+ */
+bool
+tuplestore_skiptuples(Tuplestorestate *state, int64 ntuples, bool forward)
+{
+ TSReadPointer *readptr = &state->readptrs[state->activeptr];
+
+ Assert(forward || (readptr->eflags & EXEC_FLAG_BACKWARD));
+
+ if (ntuples <= 0)
+ return true;
+
+ switch (state->status)
+ {
+ case TSS_INMEM:
+ if (forward)
+ {
+ if (readptr->eof_reached)
+ return false;
+ if (state->memtupcount - readptr->current >= ntuples)
+ {
+ readptr->current += ntuples;
+ return true;
+ }
+ readptr->current = state->memtupcount;
+ readptr->eof_reached = true;
+ return false;
+ }
+ else
+ {
+ if (readptr->eof_reached)
+ {
+ readptr->current = state->memtupcount;
+ readptr->eof_reached = false;
+ ntuples--;
+ }
+ if (readptr->current - state->memtupdeleted > ntuples)
+ {
+ readptr->current -= ntuples;
+ return true;
+ }
+ Assert(!state->truncated);
+ readptr->current = state->memtupdeleted;
+ return false;
+ }
+ break;
+
+ default:
+ /* We don't currently try hard to optimize other cases */
+ while (ntuples-- > 0)
+ {
+ void *tuple;
+ bool should_free;
+
+ tuple = tuplestore_gettuple(state, forward, &should_free);
+
+ if (tuple == NULL)
+ return false;
+ if (should_free)
+ pfree(tuple);
+ CHECK_FOR_INTERRUPTS();
+ }
+ return true;
+ }
+}
+
/*
* dumptuples - remove tuples from memory and write to tape
*
extern bool tuplestore_gettupleslot(Tuplestorestate *state, bool forward,
bool copy, TupleTableSlot *slot);
+
extern bool tuplestore_advance(Tuplestorestate *state, bool forward);
+extern bool tuplestore_skiptuples(Tuplestorestate *state,
+ int64 ntuples, bool forward);
+
extern bool tuplestore_ateof(Tuplestorestate *state);
extern void tuplestore_rescan(Tuplestorestate *state);