switch (BuiltinID) {
case WebAssembly::BI__builtin_wasm_add_saturate_s_i8x16:
case WebAssembly::BI__builtin_wasm_add_saturate_s_i16x8:
- IntNo = Intrinsic::wasm_add_saturate_signed;
+ IntNo = Intrinsic::sadd_sat;
break;
case WebAssembly::BI__builtin_wasm_add_saturate_u_i8x16:
case WebAssembly::BI__builtin_wasm_add_saturate_u_i16x8:
- IntNo = Intrinsic::wasm_add_saturate_unsigned;
+ IntNo = Intrinsic::uadd_sat;
break;
case WebAssembly::BI__builtin_wasm_sub_saturate_s_i8x16:
case WebAssembly::BI__builtin_wasm_sub_saturate_s_i16x8:
i8x16 add_saturate_s_i8x16(i8x16 x, i8x16 y) {
return __builtin_wasm_add_saturate_s_i8x16(x, y);
- // WEBASSEMBLY: call <16 x i8> @llvm.wasm.add.saturate.signed.v16i8(
+ // WEBASSEMBLY: call <16 x i8> @llvm.sadd.sat.v16i8(
// WEBASSEMBLY-SAME: <16 x i8> %x, <16 x i8> %y)
// WEBASSEMBLY-NEXT: ret
}
i8x16 add_saturate_u_i8x16(i8x16 x, i8x16 y) {
return __builtin_wasm_add_saturate_u_i8x16(x, y);
- // WEBASSEMBLY: call <16 x i8> @llvm.wasm.add.saturate.unsigned.v16i8(
+ // WEBASSEMBLY: call <16 x i8> @llvm.uadd.sat.v16i8(
// WEBASSEMBLY-SAME: <16 x i8> %x, <16 x i8> %y)
// WEBASSEMBLY-NEXT: ret
}
i16x8 add_saturate_s_i16x8(i16x8 x, i16x8 y) {
return __builtin_wasm_add_saturate_s_i16x8(x, y);
- // WEBASSEMBLY: call <8 x i16> @llvm.wasm.add.saturate.signed.v8i16(
+ // WEBASSEMBLY: call <8 x i16> @llvm.sadd.sat.v8i16(
// WEBASSEMBLY-SAME: <8 x i16> %x, <8 x i16> %y)
// WEBASSEMBLY-NEXT: ret
}
i16x8 add_saturate_u_i16x8(i16x8 x, i16x8 y) {
return __builtin_wasm_add_saturate_u_i16x8(x, y);
- // WEBASSEMBLY: call <8 x i16> @llvm.wasm.add.saturate.unsigned.v8i16(
+ // WEBASSEMBLY: call <8 x i16> @llvm.uadd.sat.v8i16(
// WEBASSEMBLY-SAME: <8 x i16> %x, <8 x i16> %y)
// WEBASSEMBLY-NEXT: ret
}