The lib/cgraph/alloc.h wrappers are similar to the older lib/common/memory.h
wrappers except (1) they are header-only and (2) they live in a directory
(cgraph) that is at the root of the dependency tree. The long term plan is to
replace all use of lib/common/memory.h with lib/cgraph/alloc.h.
#include <common/color.h>
#include <cgraph/agxbuf.h>
+#include <cgraph/alloc.h>
#include <cgraph/cgraph.h>
#include <common/memory.h>
#include <common/render.h>
} state_t;
static void vrml_begin_job(GVJ_t *job) {
- job->context = zmalloc(sizeof(state_t));
+ job->context = gv_alloc(sizeof(state_t));
}
static void vrml_end_job(GVJ_t *job) {