SymbolNode *Demangler::demangleSpecialIntrinsic(StringView &MangledName) {
SpecialIntrinsicKind SIK = consumeSpecialIntrinsicKind(MangledName);
- if (SIK == SpecialIntrinsicKind::None)
- return nullptr;
switch (SIK) {
+ case SpecialIntrinsicKind::None:
+ return nullptr;
case SpecialIntrinsicKind::StringLiteralSymbol:
return demangleStringLiteral(MangledName);
case SpecialIntrinsicKind::Vftable:
return demangleInitFiniStub(MangledName, false);
case SpecialIntrinsicKind::DynamicAtexitDestructor:
return demangleInitFiniStub(MangledName, true);
- default:
+ case SpecialIntrinsicKind::Typeof:
+ case SpecialIntrinsicKind::UdtReturning:
+ // It's unclear which tools produces these manglings, so demangling
+ // support is not (yet?) implemented.
break;
+ case SpecialIntrinsicKind::Unknown:
+ DEMANGLE_UNREACHABLE; // Never returned by consumeSpecialIntrinsicKind.
}
Error = true;
return nullptr;
; CHECK-EMPTY:
; CHECK-NEXT: ?foo@?0?
; CHECK-NEXT: error: Invalid mangled name
+
+??_Sfoo@@1Abar@@
+; CHECK-EMPTY:
+; CHECK-NEXT: ??_Sfoo@@1Abar@@
+; CHECK-NEXT: error: Invalid mangled name
+
+??_Bfoo@@1
+; CHECK-EMPTY:
+; CHECK-NEXT: ??_Bfoo@@1
+; CHECK-NEXT: error: Invalid mangled name
+
+??_R0
+; CHECK-EMPTY:
+; CHECK-NEXT: ??_R0
+; CHECK-NEXT: error: Invalid mangled name
+
+??_R0H
+; CHECK-EMPTY:
+; CHECK-NEXT: ??_R0H
+; CHECK-NEXT: error: Invalid mangled name
+
+??_R0H@8foo
+; CHECK-EMPTY:
+; CHECK-NEXT: ??_R0H@8foo
+; CHECK-NEXT: error: Invalid mangled name
+
+??_R1012?3foo@@
+; CHECK-EMPTY:
+; CHECK-NEXT: ??_R1012?3foo@@
+; CHECK-NEXT: error: Invalid mangled name
+
+??_R2foo@@1
+; CHECK-EMPTY:
+; CHECK-NEXT: ??_R2foo@@1
+; CHECK-NEXT: error: Invalid mangled name
+
+??_A
+; CHECK-EMPTY:
+; CHECK-NEXT: ??_A
+; CHECK-NEXT: error: Invalid mangled name
+
+??_P
+; CHECK-EMPTY:
+; CHECK-NEXT: ??_P
+; CHECK-NEXT: error: Invalid mangled name