; CHECK-NEXT: [[TMP0:%.*]] = load i32, i32* @n, align 4
; CHECK-NEXT: [[MUL:%.*]] = mul nsw i32 [[TMP0]], 3
; CHECK-NEXT: [[CONV:%.*]] = sitofp i32 [[MUL]] to float
-; CHECK-NEXT: [[TMP1:%.*]] = load <2 x float>, <2 x float>* bitcast ([20 x float]* @arr to <2 x float>*), align 16
-; CHECK-NEXT: [[TMP2:%.*]] = load <2 x float>, <2 x float>* bitcast ([20 x float]* @arr1 to <2 x float>*), align 16
-; CHECK-NEXT: [[TMP3:%.*]] = fmul fast <2 x float> [[TMP2]], [[TMP1]]
-; CHECK-NEXT: [[TMP4:%.*]] = extractelement <2 x float> [[TMP3]], i32 0
-; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP4]], [[CONV]]
-; CHECK-NEXT: [[TMP5:%.*]] = extractelement <2 x float> [[TMP3]], i32 1
-; CHECK-NEXT: [[ADD_1:%.*]] = fadd fast float [[TMP5]], [[ADD]]
-; CHECK-NEXT: [[TMP6:%.*]] = load <2 x float>, <2 x float>* bitcast (float* getelementptr inbounds ([20 x float], [20 x float]* @arr, i64 0, i64 2) to <2 x float>*), align 8
-; CHECK-NEXT: [[TMP7:%.*]] = load <2 x float>, <2 x float>* bitcast (float* getelementptr inbounds ([20 x float], [20 x float]* @arr1, i64 0, i64 2) to <2 x float>*), align 8
-; CHECK-NEXT: [[TMP8:%.*]] = fmul fast <2 x float> [[TMP7]], [[TMP6]]
-; CHECK-NEXT: [[TMP9:%.*]] = extractelement <2 x float> [[TMP8]], i32 0
-; CHECK-NEXT: [[ADD_2:%.*]] = fadd fast float [[TMP9]], [[ADD_1]]
-; CHECK-NEXT: [[TMP10:%.*]] = extractelement <2 x float> [[TMP8]], i32 1
-; CHECK-NEXT: [[ADD_3:%.*]] = fadd fast float [[TMP10]], [[ADD_2]]
+; CHECK-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([20 x float]* @arr to <8 x float>*), align 16
+; CHECK-NEXT: [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast ([20 x float]* @arr1 to <8 x float>*), align 16
+; CHECK-NEXT: [[TMP3:%.*]] = fmul fast <8 x float> [[TMP2]], [[TMP1]]
+; CHECK-NEXT: [[ADD:%.*]] = fadd fast float undef, [[CONV]]
+; CHECK-NEXT: [[ADD_1:%.*]] = fadd fast float undef, [[ADD]]
+; CHECK-NEXT: [[ADD_2:%.*]] = fadd fast float undef, [[ADD_1]]
+; CHECK-NEXT: [[ADD_3:%.*]] = fadd fast float undef, [[ADD_2]]
; CHECK-NEXT: [[MUL5:%.*]] = shl nsw i32 [[TMP0]], 2
; CHECK-NEXT: [[CONV6:%.*]] = sitofp i32 [[MUL5]] to float
; CHECK-NEXT: [[ADD7:%.*]] = fadd fast float [[ADD_3]], [[CONV6]]
-; CHECK-NEXT: [[TMP11:%.*]] = load <2 x float>, <2 x float>* bitcast (float* getelementptr inbounds ([20 x float], [20 x float]* @arr, i64 0, i64 4) to <2 x float>*), align 16
-; CHECK-NEXT: [[TMP12:%.*]] = load <2 x float>, <2 x float>* bitcast (float* getelementptr inbounds ([20 x float], [20 x float]* @arr1, i64 0, i64 4) to <2 x float>*), align 16
-; CHECK-NEXT: [[TMP13:%.*]] = fmul fast <2 x float> [[TMP12]], [[TMP11]]
-; CHECK-NEXT: [[TMP14:%.*]] = extractelement <2 x float> [[TMP13]], i32 0
-; CHECK-NEXT: [[ADD19:%.*]] = fadd fast float [[TMP14]], [[ADD7]]
-; CHECK-NEXT: [[TMP15:%.*]] = extractelement <2 x float> [[TMP13]], i32 1
-; CHECK-NEXT: [[ADD19_1:%.*]] = fadd fast float [[TMP15]], [[ADD19]]
-; CHECK-NEXT: [[TMP16:%.*]] = load <2 x float>, <2 x float>* bitcast (float* getelementptr inbounds ([20 x float], [20 x float]* @arr, i64 0, i64 6) to <2 x float>*), align 8
-; CHECK-NEXT: [[TMP17:%.*]] = load <2 x float>, <2 x float>* bitcast (float* getelementptr inbounds ([20 x float], [20 x float]* @arr1, i64 0, i64 6) to <2 x float>*), align 8
-; CHECK-NEXT: [[TMP18:%.*]] = fmul fast <2 x float> [[TMP17]], [[TMP16]]
-; CHECK-NEXT: [[TMP19:%.*]] = extractelement <2 x float> [[TMP18]], i32 0
-; CHECK-NEXT: [[ADD19_2:%.*]] = fadd fast float [[TMP19]], [[ADD19_1]]
-; CHECK-NEXT: [[TMP20:%.*]] = extractelement <2 x float> [[TMP18]], i32 1
-; CHECK-NEXT: [[ADD19_3:%.*]] = fadd fast float [[TMP20]], [[ADD19_2]]
-; CHECK-NEXT: store float [[ADD19_3]], float* @res, align 4
-; CHECK-NEXT: ret float [[ADD19_3]]
+; CHECK-NEXT: [[ADD19:%.*]] = fadd fast float undef, [[ADD7]]
+; CHECK-NEXT: [[ADD19_1:%.*]] = fadd fast float undef, [[ADD19]]
+; CHECK-NEXT: [[ADD19_2:%.*]] = fadd fast float undef, [[ADD19_1]]
+; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <8 x float> [[TMP3]], <8 x float> undef, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX:%.*]] = fadd fast <8 x float> [[TMP3]], [[RDX_SHUF]]
+; CHECK-NEXT: [[RDX_SHUF1:%.*]] = shufflevector <8 x float> [[BIN_RDX]], <8 x float> undef, <8 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX2:%.*]] = fadd fast <8 x float> [[BIN_RDX]], [[RDX_SHUF1]]
+; CHECK-NEXT: [[RDX_SHUF3:%.*]] = shufflevector <8 x float> [[BIN_RDX2]], <8 x float> undef, <8 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX4:%.*]] = fadd fast <8 x float> [[BIN_RDX2]], [[RDX_SHUF3]]
+; CHECK-NEXT: [[TMP4:%.*]] = extractelement <8 x float> [[BIN_RDX4]], i32 0
+; CHECK-NEXT: [[BIN_EXTRA:%.*]] = fadd fast float [[TMP4]], [[CONV]]
+; CHECK-NEXT: [[BIN_EXTRA5:%.*]] = fadd fast float [[BIN_EXTRA]], [[CONV6]]
+; CHECK-NEXT: [[ADD19_3:%.*]] = fadd fast float undef, [[ADD19_2]]
+; CHECK-NEXT: store float [[BIN_EXTRA5]], float* @res, align 4
+; CHECK-NEXT: ret float [[BIN_EXTRA5]]
;
entry:
%0 = load i32, i32* @n, align 4
; CHECK-NEXT: entry:
; CHECK-NEXT: [[REM:%.*]] = srem i32 [[A:%.*]], [[B:%.*]]
; CHECK-NEXT: [[CONV:%.*]] = sitofp i32 [[REM]] to float
-; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[X:%.*]], align 4
-; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[TMP0]], [[CONV]]
-; CHECK-NEXT: [[ARRAYIDX_1:%.*]] = getelementptr inbounds float, float* [[X]], i64 1
-; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[ARRAYIDX_1]], align 4
-; CHECK-NEXT: [[ADD_1:%.*]] = fadd fast float [[TMP1]], [[ADD]]
+; CHECK-NEXT: [[ARRAYIDX_1:%.*]] = getelementptr inbounds float, float* [[X:%.*]], i64 1
; CHECK-NEXT: [[ARRAYIDX_2:%.*]] = getelementptr inbounds float, float* [[X]], i64 2
-; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[ARRAYIDX_2]], align 4
-; CHECK-NEXT: [[ADD_2:%.*]] = fadd fast float [[TMP2]], [[ADD_1]]
; CHECK-NEXT: [[ARRAYIDX_3:%.*]] = getelementptr inbounds float, float* [[X]], i64 3
-; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[ARRAYIDX_3]], align 4
-; CHECK-NEXT: [[ADD_3:%.*]] = fadd fast float [[TMP3]], [[ADD_2]]
; CHECK-NEXT: [[ARRAYIDX_4:%.*]] = getelementptr inbounds float, float* [[X]], i64 4
-; CHECK-NEXT: [[TMP4:%.*]] = load float, float* [[ARRAYIDX_4]], align 4
-; CHECK-NEXT: [[ADD_4:%.*]] = fadd fast float [[TMP4]], [[ADD_3]]
; CHECK-NEXT: [[ARRAYIDX_5:%.*]] = getelementptr inbounds float, float* [[X]], i64 5
-; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[ARRAYIDX_5]], align 4
-; CHECK-NEXT: [[ADD_5:%.*]] = fadd fast float [[TMP5]], [[ADD_4]]
; CHECK-NEXT: [[ARRAYIDX_6:%.*]] = getelementptr inbounds float, float* [[X]], i64 6
-; CHECK-NEXT: [[TMP6:%.*]] = load float, float* [[ARRAYIDX_6]], align 4
-; CHECK-NEXT: [[ADD_6:%.*]] = fadd fast float [[TMP6]], [[ADD_5]]
; CHECK-NEXT: [[ARRAYIDX_7:%.*]] = getelementptr inbounds float, float* [[X]], i64 7
-; CHECK-NEXT: [[TMP7:%.*]] = load float, float* [[ARRAYIDX_7]], align 4
-; CHECK-NEXT: [[ADD_7:%.*]] = fadd fast float [[TMP7]], [[ADD_6]]
; CHECK-NEXT: [[ARRAYIDX_8:%.*]] = getelementptr inbounds float, float* [[X]], i64 8
-; CHECK-NEXT: [[TMP8:%.*]] = load float, float* [[ARRAYIDX_8]], align 4
-; CHECK-NEXT: [[ADD_8:%.*]] = fadd fast float [[TMP8]], [[ADD_7]]
; CHECK-NEXT: [[ARRAYIDX_9:%.*]] = getelementptr inbounds float, float* [[X]], i64 9
-; CHECK-NEXT: [[TMP9:%.*]] = load float, float* [[ARRAYIDX_9]], align 4
-; CHECK-NEXT: [[ADD_9:%.*]] = fadd fast float [[TMP9]], [[ADD_8]]
; CHECK-NEXT: [[ARRAYIDX_10:%.*]] = getelementptr inbounds float, float* [[X]], i64 10
-; CHECK-NEXT: [[TMP10:%.*]] = load float, float* [[ARRAYIDX_10]], align 4
-; CHECK-NEXT: [[ADD_10:%.*]] = fadd fast float [[TMP10]], [[ADD_9]]
; CHECK-NEXT: [[ARRAYIDX_11:%.*]] = getelementptr inbounds float, float* [[X]], i64 11
-; CHECK-NEXT: [[TMP11:%.*]] = load float, float* [[ARRAYIDX_11]], align 4
-; CHECK-NEXT: [[ADD_11:%.*]] = fadd fast float [[TMP11]], [[ADD_10]]
; CHECK-NEXT: [[ARRAYIDX_12:%.*]] = getelementptr inbounds float, float* [[X]], i64 12
-; CHECK-NEXT: [[TMP12:%.*]] = load float, float* [[ARRAYIDX_12]], align 4
-; CHECK-NEXT: [[ADD_12:%.*]] = fadd fast float [[TMP12]], [[ADD_11]]
; CHECK-NEXT: [[ARRAYIDX_13:%.*]] = getelementptr inbounds float, float* [[X]], i64 13
-; CHECK-NEXT: [[TMP13:%.*]] = load float, float* [[ARRAYIDX_13]], align 4
-; CHECK-NEXT: [[ADD_13:%.*]] = fadd fast float [[TMP13]], [[ADD_12]]
; CHECK-NEXT: [[ARRAYIDX_14:%.*]] = getelementptr inbounds float, float* [[X]], i64 14
-; CHECK-NEXT: [[TMP14:%.*]] = load float, float* [[ARRAYIDX_14]], align 4
-; CHECK-NEXT: [[ADD_14:%.*]] = fadd fast float [[TMP14]], [[ADD_13]]
; CHECK-NEXT: [[ARRAYIDX_15:%.*]] = getelementptr inbounds float, float* [[X]], i64 15
-; CHECK-NEXT: [[TMP15:%.*]] = load float, float* [[ARRAYIDX_15]], align 4
-; CHECK-NEXT: [[ADD_15:%.*]] = fadd fast float [[TMP15]], [[ADD_14]]
; CHECK-NEXT: [[ARRAYIDX_16:%.*]] = getelementptr inbounds float, float* [[X]], i64 16
-; CHECK-NEXT: [[TMP16:%.*]] = load float, float* [[ARRAYIDX_16]], align 4
-; CHECK-NEXT: [[ADD_16:%.*]] = fadd fast float [[TMP16]], [[ADD_15]]
; CHECK-NEXT: [[ARRAYIDX_17:%.*]] = getelementptr inbounds float, float* [[X]], i64 17
-; CHECK-NEXT: [[TMP17:%.*]] = load float, float* [[ARRAYIDX_17]], align 4
-; CHECK-NEXT: [[ADD_17:%.*]] = fadd fast float [[TMP17]], [[ADD_16]]
; CHECK-NEXT: [[ARRAYIDX_18:%.*]] = getelementptr inbounds float, float* [[X]], i64 18
-; CHECK-NEXT: [[TMP18:%.*]] = load float, float* [[ARRAYIDX_18]], align 4
-; CHECK-NEXT: [[ADD_18:%.*]] = fadd fast float [[TMP18]], [[ADD_17]]
; CHECK-NEXT: [[ARRAYIDX_19:%.*]] = getelementptr inbounds float, float* [[X]], i64 19
-; CHECK-NEXT: [[TMP19:%.*]] = load float, float* [[ARRAYIDX_19]], align 4
-; CHECK-NEXT: [[ADD_19:%.*]] = fadd fast float [[TMP19]], [[ADD_18]]
; CHECK-NEXT: [[ARRAYIDX_20:%.*]] = getelementptr inbounds float, float* [[X]], i64 20
-; CHECK-NEXT: [[TMP20:%.*]] = load float, float* [[ARRAYIDX_20]], align 4
-; CHECK-NEXT: [[ADD_20:%.*]] = fadd fast float [[TMP20]], [[ADD_19]]
; CHECK-NEXT: [[ARRAYIDX_21:%.*]] = getelementptr inbounds float, float* [[X]], i64 21
-; CHECK-NEXT: [[TMP21:%.*]] = load float, float* [[ARRAYIDX_21]], align 4
-; CHECK-NEXT: [[ADD_21:%.*]] = fadd fast float [[TMP21]], [[ADD_20]]
; CHECK-NEXT: [[ARRAYIDX_22:%.*]] = getelementptr inbounds float, float* [[X]], i64 22
-; CHECK-NEXT: [[TMP22:%.*]] = load float, float* [[ARRAYIDX_22]], align 4
-; CHECK-NEXT: [[ADD_22:%.*]] = fadd fast float [[TMP22]], [[ADD_21]]
; CHECK-NEXT: [[ARRAYIDX_23:%.*]] = getelementptr inbounds float, float* [[X]], i64 23
-; CHECK-NEXT: [[TMP23:%.*]] = load float, float* [[ARRAYIDX_23]], align 4
-; CHECK-NEXT: [[ADD_23:%.*]] = fadd fast float [[TMP23]], [[ADD_22]]
; CHECK-NEXT: [[ARRAYIDX_24:%.*]] = getelementptr inbounds float, float* [[X]], i64 24
-; CHECK-NEXT: [[TMP24:%.*]] = load float, float* [[ARRAYIDX_24]], align 4
-; CHECK-NEXT: [[ADD_24:%.*]] = fadd fast float [[TMP24]], [[ADD_23]]
; CHECK-NEXT: [[ARRAYIDX_25:%.*]] = getelementptr inbounds float, float* [[X]], i64 25
-; CHECK-NEXT: [[TMP25:%.*]] = load float, float* [[ARRAYIDX_25]], align 4
-; CHECK-NEXT: [[ADD_25:%.*]] = fadd fast float [[TMP25]], [[ADD_24]]
; CHECK-NEXT: [[ARRAYIDX_26:%.*]] = getelementptr inbounds float, float* [[X]], i64 26
-; CHECK-NEXT: [[TMP26:%.*]] = load float, float* [[ARRAYIDX_26]], align 4
-; CHECK-NEXT: [[ADD_26:%.*]] = fadd fast float [[TMP26]], [[ADD_25]]
; CHECK-NEXT: [[ARRAYIDX_27:%.*]] = getelementptr inbounds float, float* [[X]], i64 27
-; CHECK-NEXT: [[TMP27:%.*]] = load float, float* [[ARRAYIDX_27]], align 4
-; CHECK-NEXT: [[ADD_27:%.*]] = fadd fast float [[TMP27]], [[ADD_26]]
; CHECK-NEXT: [[ARRAYIDX_28:%.*]] = getelementptr inbounds float, float* [[X]], i64 28
-; CHECK-NEXT: [[TMP28:%.*]] = load float, float* [[ARRAYIDX_28]], align 4
-; CHECK-NEXT: [[ADD_28:%.*]] = fadd fast float [[TMP28]], [[ADD_27]]
; CHECK-NEXT: [[ARRAYIDX_29:%.*]] = getelementptr inbounds float, float* [[X]], i64 29
-; CHECK-NEXT: [[TMP29:%.*]] = load float, float* [[ARRAYIDX_29]], align 4
-; CHECK-NEXT: [[ADD_29:%.*]] = fadd fast float [[TMP29]], [[ADD_28]]
; CHECK-NEXT: [[ARRAYIDX_30:%.*]] = getelementptr inbounds float, float* [[X]], i64 30
-; CHECK-NEXT: [[TMP30:%.*]] = load float, float* [[ARRAYIDX_30]], align 4
-; CHECK-NEXT: [[ADD_30:%.*]] = fadd fast float [[TMP30]], [[ADD_29]]
; CHECK-NEXT: [[ARRAYIDX_31:%.*]] = getelementptr inbounds float, float* [[X]], i64 31
-; CHECK-NEXT: [[TMP31:%.*]] = load float, float* [[ARRAYIDX_31]], align 4
-; CHECK-NEXT: [[ADD_31:%.*]] = fadd fast float [[TMP31]], [[ADD_30]]
-; CHECK-NEXT: ret float [[ADD_31]]
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[X]] to <32 x float>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <32 x float>, <32 x float>* [[TMP0]], align 4
+; CHECK-NEXT: [[ADD:%.*]] = fadd fast float undef, [[CONV]]
+; CHECK-NEXT: [[ADD_1:%.*]] = fadd fast float undef, [[ADD]]
+; CHECK-NEXT: [[ADD_2:%.*]] = fadd fast float undef, [[ADD_1]]
+; CHECK-NEXT: [[ADD_3:%.*]] = fadd fast float undef, [[ADD_2]]
+; CHECK-NEXT: [[ADD_4:%.*]] = fadd fast float undef, [[ADD_3]]
+; CHECK-NEXT: [[ADD_5:%.*]] = fadd fast float undef, [[ADD_4]]
+; CHECK-NEXT: [[ADD_6:%.*]] = fadd fast float undef, [[ADD_5]]
+; CHECK-NEXT: [[ADD_7:%.*]] = fadd fast float undef, [[ADD_6]]
+; CHECK-NEXT: [[ADD_8:%.*]] = fadd fast float undef, [[ADD_7]]
+; CHECK-NEXT: [[ADD_9:%.*]] = fadd fast float undef, [[ADD_8]]
+; CHECK-NEXT: [[ADD_10:%.*]] = fadd fast float undef, [[ADD_9]]
+; CHECK-NEXT: [[ADD_11:%.*]] = fadd fast float undef, [[ADD_10]]
+; CHECK-NEXT: [[ADD_12:%.*]] = fadd fast float undef, [[ADD_11]]
+; CHECK-NEXT: [[ADD_13:%.*]] = fadd fast float undef, [[ADD_12]]
+; CHECK-NEXT: [[ADD_14:%.*]] = fadd fast float undef, [[ADD_13]]
+; CHECK-NEXT: [[ADD_15:%.*]] = fadd fast float undef, [[ADD_14]]
+; CHECK-NEXT: [[ADD_16:%.*]] = fadd fast float undef, [[ADD_15]]
+; CHECK-NEXT: [[ADD_17:%.*]] = fadd fast float undef, [[ADD_16]]
+; CHECK-NEXT: [[ADD_18:%.*]] = fadd fast float undef, [[ADD_17]]
+; CHECK-NEXT: [[ADD_19:%.*]] = fadd fast float undef, [[ADD_18]]
+; CHECK-NEXT: [[ADD_20:%.*]] = fadd fast float undef, [[ADD_19]]
+; CHECK-NEXT: [[ADD_21:%.*]] = fadd fast float undef, [[ADD_20]]
+; CHECK-NEXT: [[ADD_22:%.*]] = fadd fast float undef, [[ADD_21]]
+; CHECK-NEXT: [[ADD_23:%.*]] = fadd fast float undef, [[ADD_22]]
+; CHECK-NEXT: [[ADD_24:%.*]] = fadd fast float undef, [[ADD_23]]
+; CHECK-NEXT: [[ADD_25:%.*]] = fadd fast float undef, [[ADD_24]]
+; CHECK-NEXT: [[ADD_26:%.*]] = fadd fast float undef, [[ADD_25]]
+; CHECK-NEXT: [[ADD_27:%.*]] = fadd fast float undef, [[ADD_26]]
+; CHECK-NEXT: [[ADD_28:%.*]] = fadd fast float undef, [[ADD_27]]
+; CHECK-NEXT: [[ADD_29:%.*]] = fadd fast float undef, [[ADD_28]]
+; CHECK-NEXT: [[ADD_30:%.*]] = fadd fast float undef, [[ADD_29]]
+; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <32 x float> [[TMP1]], <32 x float> undef, <32 x i32> <i32 16, i32 17, i32 18, i32 19, i32 20, i32 21, i32 22, i32 23, i32 24, i32 25, i32 26, i32 27, i32 28, i32 29, i32 30, i32 31, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX:%.*]] = fadd fast <32 x float> [[TMP1]], [[RDX_SHUF]]
+; CHECK-NEXT: [[RDX_SHUF1:%.*]] = shufflevector <32 x float> [[BIN_RDX]], <32 x float> undef, <32 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX2:%.*]] = fadd fast <32 x float> [[BIN_RDX]], [[RDX_SHUF1]]
+; CHECK-NEXT: [[RDX_SHUF3:%.*]] = shufflevector <32 x float> [[BIN_RDX2]], <32 x float> undef, <32 x i32> <i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX4:%.*]] = fadd fast <32 x float> [[BIN_RDX2]], [[RDX_SHUF3]]
+; CHECK-NEXT: [[RDX_SHUF5:%.*]] = shufflevector <32 x float> [[BIN_RDX4]], <32 x float> undef, <32 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX6:%.*]] = fadd fast <32 x float> [[BIN_RDX4]], [[RDX_SHUF5]]
+; CHECK-NEXT: [[RDX_SHUF7:%.*]] = shufflevector <32 x float> [[BIN_RDX6]], <32 x float> undef, <32 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX8:%.*]] = fadd fast <32 x float> [[BIN_RDX6]], [[RDX_SHUF7]]
+; CHECK-NEXT: [[TMP2:%.*]] = extractelement <32 x float> [[BIN_RDX8]], i32 0
+; CHECK-NEXT: [[BIN_EXTRA:%.*]] = fadd fast float [[TMP2]], [[CONV]]
+; CHECK-NEXT: [[ADD_31:%.*]] = fadd fast float undef, [[ADD_30]]
+; CHECK-NEXT: ret float [[BIN_EXTRA]]
;
entry:
%rem = srem i32 %a, %b
; CHECK-NEXT: entry:
; CHECK-NEXT: [[MUL:%.*]] = mul nsw i32 [[B:%.*]], [[A:%.*]]
; CHECK-NEXT: [[CONV:%.*]] = sitofp i32 [[MUL]] to float
-; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[X:%.*]], align 4
; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[CONV]], 3.000000e+00
-; CHECK-NEXT: [[ADD1:%.*]] = fadd fast float [[TMP0]], [[ADD]]
-; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds float, float* [[X]], i64 1
-; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[ARRAYIDX3]], align 4
-; CHECK-NEXT: [[ADD4:%.*]] = fadd fast float [[TMP1]], [[ADD1]]
-; CHECK-NEXT: [[ADD5:%.*]] = fadd fast float [[ADD4]], [[CONV]]
+; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds float, float* [[X:%.*]], i64 1
; CHECK-NEXT: [[ARRAYIDX3_1:%.*]] = getelementptr inbounds float, float* [[X]], i64 2
-; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[ARRAYIDX3_1]], align 4
-; CHECK-NEXT: [[ADD4_1:%.*]] = fadd fast float [[TMP2]], [[ADD5]]
; CHECK-NEXT: [[ARRAYIDX3_2:%.*]] = getelementptr inbounds float, float* [[X]], i64 3
-; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[ARRAYIDX3_2]], align 4
-; CHECK-NEXT: [[ADD4_2:%.*]] = fadd fast float [[TMP3]], [[ADD4_1]]
; CHECK-NEXT: [[ARRAYIDX3_3:%.*]] = getelementptr inbounds float, float* [[X]], i64 4
-; CHECK-NEXT: [[TMP4:%.*]] = load float, float* [[ARRAYIDX3_3]], align 4
-; CHECK-NEXT: [[ADD4_3:%.*]] = fadd fast float [[TMP4]], [[ADD4_2]]
; CHECK-NEXT: [[ARRAYIDX3_4:%.*]] = getelementptr inbounds float, float* [[X]], i64 5
-; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[ARRAYIDX3_4]], align 4
-; CHECK-NEXT: [[ADD4_4:%.*]] = fadd fast float [[TMP5]], [[ADD4_3]]
; CHECK-NEXT: [[ARRAYIDX3_5:%.*]] = getelementptr inbounds float, float* [[X]], i64 6
-; CHECK-NEXT: [[TMP6:%.*]] = load float, float* [[ARRAYIDX3_5]], align 4
-; CHECK-NEXT: [[ADD4_5:%.*]] = fadd fast float [[TMP6]], [[ADD4_4]]
; CHECK-NEXT: [[ARRAYIDX3_6:%.*]] = getelementptr inbounds float, float* [[X]], i64 7
-; CHECK-NEXT: [[TMP7:%.*]] = load float, float* [[ARRAYIDX3_6]], align 4
-; CHECK-NEXT: [[ADD4_6:%.*]] = fadd fast float [[TMP7]], [[ADD4_5]]
-; CHECK-NEXT: ret float [[ADD4_6]]
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[X]] to <8 x float>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* [[TMP0]], align 4
+; CHECK-NEXT: [[ADD1:%.*]] = fadd fast float undef, [[ADD]]
+; CHECK-NEXT: [[ADD4:%.*]] = fadd fast float undef, [[ADD1]]
+; CHECK-NEXT: [[ADD5:%.*]] = fadd fast float [[ADD4]], [[CONV]]
+; CHECK-NEXT: [[ADD4_1:%.*]] = fadd fast float undef, [[ADD5]]
+; CHECK-NEXT: [[ADD4_2:%.*]] = fadd fast float undef, [[ADD4_1]]
+; CHECK-NEXT: [[ADD4_3:%.*]] = fadd fast float undef, [[ADD4_2]]
+; CHECK-NEXT: [[ADD4_4:%.*]] = fadd fast float undef, [[ADD4_3]]
+; CHECK-NEXT: [[ADD4_5:%.*]] = fadd fast float undef, [[ADD4_4]]
+; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> undef, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX:%.*]] = fadd fast <8 x float> [[TMP1]], [[RDX_SHUF]]
+; CHECK-NEXT: [[RDX_SHUF1:%.*]] = shufflevector <8 x float> [[BIN_RDX]], <8 x float> undef, <8 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX2:%.*]] = fadd fast <8 x float> [[BIN_RDX]], [[RDX_SHUF1]]
+; CHECK-NEXT: [[RDX_SHUF3:%.*]] = shufflevector <8 x float> [[BIN_RDX2]], <8 x float> undef, <8 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX4:%.*]] = fadd fast <8 x float> [[BIN_RDX2]], [[RDX_SHUF3]]
+; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x float> [[BIN_RDX4]], i32 0
+; CHECK-NEXT: [[BIN_EXTRA:%.*]] = fadd fast float [[TMP2]], [[ADD]]
+; CHECK-NEXT: [[BIN_EXTRA5:%.*]] = fadd fast float [[BIN_EXTRA]], [[CONV]]
+; CHECK-NEXT: [[ADD4_6:%.*]] = fadd fast float undef, [[ADD4_5]]
+; CHECK-NEXT: ret float [[BIN_EXTRA5]]
;
entry:
%mul = mul nsw i32 %b, %a
; CHECK-NEXT: entry:
; CHECK-NEXT: [[MUL:%.*]] = mul nsw i32 [[B:%.*]], [[A:%.*]]
; CHECK-NEXT: [[CONV:%.*]] = sitofp i32 [[MUL]] to float
-; CHECK-NEXT: [[TMP0:%.*]] = load float, float* [[X:%.*]], align 4
; CHECK-NEXT: [[CONVC:%.*]] = sitofp i32 [[C:%.*]] to float
; CHECK-NEXT: [[ADDC:%.*]] = fadd fast float [[CONVC]], 3.000000e+00
; CHECK-NEXT: [[ADD:%.*]] = fadd fast float [[CONV]], [[ADDC]]
-; CHECK-NEXT: [[ADD1:%.*]] = fadd fast float [[TMP0]], [[ADD]]
-; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds float, float* [[X]], i64 1
-; CHECK-NEXT: [[TMP1:%.*]] = load float, float* [[ARRAYIDX3]], align 4
-; CHECK-NEXT: [[ADD4:%.*]] = fadd fast float [[TMP1]], [[ADD1]]
+; CHECK-NEXT: [[ARRAYIDX3:%.*]] = getelementptr inbounds float, float* [[X:%.*]], i64 1
; CHECK-NEXT: [[ARRAYIDX3_1:%.*]] = getelementptr inbounds float, float* [[X]], i64 2
-; CHECK-NEXT: [[TMP2:%.*]] = load float, float* [[ARRAYIDX3_1]], align 4
-; CHECK-NEXT: [[ADD4_1:%.*]] = fadd fast float [[TMP2]], [[ADD4]]
; CHECK-NEXT: [[ARRAYIDX3_2:%.*]] = getelementptr inbounds float, float* [[X]], i64 3
-; CHECK-NEXT: [[TMP3:%.*]] = load float, float* [[ARRAYIDX3_2]], align 4
-; CHECK-NEXT: [[ADD4_2:%.*]] = fadd fast float [[TMP3]], [[ADD4_1]]
; CHECK-NEXT: [[ARRAYIDX3_3:%.*]] = getelementptr inbounds float, float* [[X]], i64 4
-; CHECK-NEXT: [[TMP4:%.*]] = load float, float* [[ARRAYIDX3_3]], align 4
-; CHECK-NEXT: [[ADD4_3:%.*]] = fadd fast float [[TMP4]], [[ADD4_2]]
-; CHECK-NEXT: [[ADD5:%.*]] = fadd fast float [[ADD4_3]], [[CONV]]
; CHECK-NEXT: [[ARRAYIDX3_4:%.*]] = getelementptr inbounds float, float* [[X]], i64 5
-; CHECK-NEXT: [[TMP5:%.*]] = load float, float* [[ARRAYIDX3_4]], align 4
-; CHECK-NEXT: [[ADD4_4:%.*]] = fadd fast float [[TMP5]], [[ADD5]]
; CHECK-NEXT: [[ARRAYIDX3_5:%.*]] = getelementptr inbounds float, float* [[X]], i64 6
-; CHECK-NEXT: [[TMP6:%.*]] = load float, float* [[ARRAYIDX3_5]], align 4
-; CHECK-NEXT: [[ADD4_5:%.*]] = fadd fast float [[TMP6]], [[ADD4_4]]
; CHECK-NEXT: [[ARRAYIDX3_6:%.*]] = getelementptr inbounds float, float* [[X]], i64 7
-; CHECK-NEXT: [[TMP7:%.*]] = load float, float* [[ARRAYIDX3_6]], align 4
-; CHECK-NEXT: [[ADD4_6:%.*]] = fadd fast float [[TMP7]], [[ADD4_5]]
-; CHECK-NEXT: ret float [[ADD4_6]]
+; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[X]] to <8 x float>*
+; CHECK-NEXT: [[TMP1:%.*]] = load <8 x float>, <8 x float>* [[TMP0]], align 4
+; CHECK-NEXT: [[ADD1:%.*]] = fadd fast float undef, [[ADD]]
+; CHECK-NEXT: [[ADD4:%.*]] = fadd fast float undef, [[ADD1]]
+; CHECK-NEXT: [[ADD4_1:%.*]] = fadd fast float undef, [[ADD4]]
+; CHECK-NEXT: [[ADD4_2:%.*]] = fadd fast float undef, [[ADD4_1]]
+; CHECK-NEXT: [[ADD4_3:%.*]] = fadd fast float undef, [[ADD4_2]]
+; CHECK-NEXT: [[ADD5:%.*]] = fadd fast float [[ADD4_3]], [[CONV]]
+; CHECK-NEXT: [[ADD4_4:%.*]] = fadd fast float undef, [[ADD5]]
+; CHECK-NEXT: [[ADD4_5:%.*]] = fadd fast float undef, [[ADD4_4]]
+; CHECK-NEXT: [[RDX_SHUF:%.*]] = shufflevector <8 x float> [[TMP1]], <8 x float> undef, <8 x i32> <i32 4, i32 5, i32 6, i32 7, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX:%.*]] = fadd fast <8 x float> [[TMP1]], [[RDX_SHUF]]
+; CHECK-NEXT: [[RDX_SHUF1:%.*]] = shufflevector <8 x float> [[BIN_RDX]], <8 x float> undef, <8 x i32> <i32 2, i32 3, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX2:%.*]] = fadd fast <8 x float> [[BIN_RDX]], [[RDX_SHUF1]]
+; CHECK-NEXT: [[RDX_SHUF3:%.*]] = shufflevector <8 x float> [[BIN_RDX2]], <8 x float> undef, <8 x i32> <i32 1, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT: [[BIN_RDX4:%.*]] = fadd fast <8 x float> [[BIN_RDX2]], [[RDX_SHUF3]]
+; CHECK-NEXT: [[TMP2:%.*]] = extractelement <8 x float> [[BIN_RDX4]], i32 0
+; CHECK-NEXT: [[BIN_EXTRA:%.*]] = fadd fast float [[TMP2]], [[ADD]]
+; CHECK-NEXT: [[BIN_EXTRA5:%.*]] = fadd fast float [[BIN_EXTRA]], [[CONV]]
+; CHECK-NEXT: [[ADD4_6:%.*]] = fadd fast float undef, [[ADD4_5]]
+; CHECK-NEXT: ret float [[BIN_EXTRA5]]
;
entry:
%mul = mul nsw i32 %b, %a