int active_camera;
viewport_camera *selected_camera; //selected camera does not have to nec. be active one
- /*data attributes are read from graph's attributes DataAttribute1 and DataAttribute2 */
- char *node_data_attribute1; /*for topview graphs this is the node data attribute to put as label */
- char *node_data_attribute2; /*for topview graphs this is the node data attribute to be stored and used for something else */
-
/*0 advanced users with editing options 1 nonice users just navigate (glmenu system) */
int topviewusermode;