the other user-tunable compile-time parameters are
HARD_SERVER_LIMIT stays in mpm_netware.c since it can't really be changed
git-svn-id: https://svn.apache.org/repos/asf/httpd/httpd/trunk@92533
13f79535-47bb-0310-9956-
ffa450edef68
#define DEFAULT_MIN_FREE_DAEMON 1
#endif
+/* Limit on the threads per process. Clients will be locked out if more than
+ * this * HARD_SERVER_LIMIT are needed.
+ *
+ * We keep this for one reason it keeps the size of the scoreboard file small
+ * enough that we can read the whole thing without worrying too much about
+ * the overhead.
+ */
+#ifndef HARD_THREAD_LIMIT
+#define HARD_THREAD_LIMIT 2048
+#endif
+
#ifndef DEFAULT_THREADS_PER_CHILD
#define DEFAULT_THREADS_PER_CHILD 50
#endif
#define HARD_SERVER_LIMIT 1
#endif
-/* Limit on the threads per process. Clients will be locked out if more than
- * this * HARD_SERVER_LIMIT are needed.
- *
- * We keep this for one reason it keeps the size of the scoreboard file small
- * enough that we can read the whole thing without worrying too much about
- * the overhead.
- */
-#ifndef HARD_THREAD_LIMIT
-#define HARD_THREAD_LIMIT 2048
-#endif
-
#define WORKER_DEAD SERVER_DEAD
#define WORKER_STARTING SERVER_STARTING
#define WORKER_READY SERVER_READY