uint64_t DataSize;
uint64_t NonVirtualSize;
- unsigned NonVirtualAlignment;
+ CharUnits NonVirtualAlignment;
/// PrimaryBase - the primary base class (if one exists) of the class
/// we're laying out.
: Context(Context), EmptySubobjects(EmptySubobjects), Size(0), Alignment(8),
UnpackedAlignment(Alignment), Packed(false), IsUnion(false),
IsMac68kAlign(false), UnfilledBitsInLastByte(0), MaxFieldAlignment(0),
- DataSize(0), NonVirtualSize(0), NonVirtualAlignment(8), PrimaryBase(0),
- PrimaryBaseIsVirtual(false), FirstNearlyEmptyVBase(0) { }
+ DataSize(0), NonVirtualSize(0), NonVirtualAlignment(CharUnits::One()),
+ PrimaryBase(0), PrimaryBaseIsVirtual(false), FirstNearlyEmptyVBase(0) { }
void Layout(const RecordDecl *D);
void Layout(const CXXRecordDecl *D);
LayoutFields(RD);
NonVirtualSize = Size;
- NonVirtualAlignment = Alignment;
+ NonVirtualAlignment = Context.toCharUnitsFromBits(Alignment);
// Lay out the virtual bases and add the primary virtual base offsets.
LayoutVirtualBases(RD, RD);
IsPODForThePurposeOfLayout ? Builder->Size : Builder->DataSize;
uint64_t NonVirtualSize =
IsPODForThePurposeOfLayout ? DataSize : Builder->NonVirtualSize;
- uint64_t NonVirtualAlign = Builder->NonVirtualAlignment;
CharUnits RecordSize = toCharUnitsFromBits(Builder->Size);
NewEntry =
Builder->FieldOffsets.data(),
Builder->FieldOffsets.size(),
toCharUnitsFromBits(NonVirtualSize),
- toCharUnitsFromBits(NonVirtualAlign),
+ Builder->NonVirtualAlignment,
EmptySubobjects.SizeOfLargestEmptySubobject,
Builder->PrimaryBase,
Builder->PrimaryBaseIsVirtual,