#define luaL_buffinit dll_luaL_buffinit
#define luaL_addlstring dll_luaL_addlstring
#define luaL_pushresult dll_luaL_pushresult
+#define luaL_loadstring dll_luaL_loadstring
// lua
#if LUA_VERSION_NUM <= 501
#define lua_tonumber dll_lua_tonumber
void (*dll_luaL_buffinit) (lua_State *L, luaL_Buffer *B);
void (*dll_luaL_addlstring) (luaL_Buffer *B, const char *s, size_t l);
void (*dll_luaL_pushresult) (luaL_Buffer *B);
+int (*dll_luaL_loadstring) (lua_State *L, const char *s);
// lua
#if LUA_VERSION_NUM <= 501
lua_Number (*dll_lua_tonumber) (lua_State *L, int idx);
{"luaL_buffinit", (luaV_function) &dll_luaL_buffinit},
{"luaL_addlstring", (luaV_function) &dll_luaL_addlstring},
{"luaL_pushresult", (luaV_function) &dll_luaL_pushresult},
+ {"luaL_loadstring", (luaV_function) &dll_luaL_loadstring},
// lua
#if LUA_VERSION_NUM <= 501
{"lua_tonumber", (luaV_function) &dll_lua_tonumber},