def writeframes(self, data):
import time
- from Sound import *
+ from Sound import bufferCmd, callBackCmd, extSH
import struct
import MacOS
if not self._chan:
def wait():
import Evt
- from Events import *
+ import Events
global splash
try:
splash
time = Evt.TickCount()
whattext = 0
while _keepsplashscreenopen:
- ok, event = Evt.EventAvail(highLevelEventMask)
+ ok, event = Evt.EventAvail(Events.highLevelEventMask)
if ok:
# got apple event, back to mainloop
break
- ok, event = Evt.EventAvail(mDownMask | keyDownMask | updateMask)
+ ok, event = Evt.EventAvail(Events.mDownMask | Events.keyDownMask | Events.updateMask)
if ok:
- ok, event = Evt.WaitNextEvent(mDownMask | keyDownMask | updateMask, 30)
+ ok, event = Evt.WaitNextEvent(Events.mDownMask | Events.keyDownMask | Events.updateMask, 30)
if ok:
(what, message, when, where, modifiers) = event
- if what == updateEvt:
+ if what == Events.updateEvt:
if Win.WhichWindow(message) == splash:
UpdateSplash(1, whattext)
else: