- Small bugfix to make sure the correct native language audio track is selected.
git-svn-id: svn://svn.handbrake.fr/HandBrake/trunk@2712
b64f7644-9d1e-0410-96f1-
a4d463321fa5
InitializeComponent();\r
drp_audioMix.SelectedIndex = 0;\r
}\r
- \r
+\r
// Audio Track Options\r
private void drp_audioTrack_SelectedIndexChanged(object sender, EventArgs e)\r
{\r
foreach (object item in drp_audioTrack.Items)\r
{\r
if (item.ToString().Contains(Properties.Settings.Default.NativeLanguage))\r
+ {\r
drp_audioTrack.SelectedIndex = i;\r
+ break;\r
+ }\r
\r
i++;\r
}\r
drp_audioBitrate.Items.Add("384");\r
else\r
drp_audioBitrate.Items.Remove("384");\r
- } \r
+ }\r
else\r
{\r
drp_audioBitrate.Items.Remove("192");\r