return Asm;
}
-// Determine if this is a simple MSAsm instruction.
-static bool isSimpleMSAsm(std::vector<StringRef> &Pieces,
- const TargetInfo &TI) {
- for (unsigned i = 1, e = Pieces.size(); i != e; ++i) {
- if (!TI.isValidGCCRegisterName(Pieces[i]))
- return false;
- }
- return true;
-}
-
-// Determine if this is a simple MSAsm block.
-static bool isSimpleMSAsm(std::vector<std::vector<StringRef> > Pieces,
- const TargetInfo &TI) {
- for (unsigned i = 0, e = Pieces.size(); i != e; ++i)
- if (!isSimpleMSAsm(Pieces[i], TI))
- return false;
- return true;
-}
-
// Break the AsmString into pieces (i.e., mnemonic and operands).
static void buildMSAsmPieces(StringRef Asm, std::vector<StringRef> &Pieces) {
std::pair<StringRef,StringRef> Split = Asm.split(' ');
std::vector<std::vector<StringRef> > Pieces(AsmStrings.size());
buildMSAsmPieces(AsmStrings, Pieces);
- bool IsSimple = isSimpleMSAsm(Pieces, Context.getTargetInfo());
-
// Get the target specific parser.
std::string Error;
const std::string &TT = Context.getTargetInfo().getTriple().getTriple();
}
}
+ bool IsSimple = Inputs.size() != 0 || Outputs.size() != 0;
MSAsmStmt *NS =
new (Context) MSAsmStmt(Context, AsmLoc, LBraceLoc, IsSimple,
/*IsVolatile*/ true, AsmToks, Inputs, Outputs,