Summary:
While the result is constant across a single primitive, each pixel
shader wave can have pixels from multiple primitives.
Reviewers: tstellarAMD, arsenm
Subscribers: kzhuravl, wdng, yaxunl, llvm-commits, tony-tye
Differential Revision: https://reviews.llvm.org/D27572
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@289447
91177308-0d34-0410-b5e6-
96231b3b80d8
case Intrinsic::amdgcn_workitem_id_x:
case Intrinsic::amdgcn_workitem_id_y:
case Intrinsic::amdgcn_workitem_id_z:
+ case Intrinsic::amdgcn_interp_mov:
case Intrinsic::amdgcn_interp_p1:
case Intrinsic::amdgcn_interp_p2:
case Intrinsic::amdgcn_mbcnt_hi: