TYPE("cuda-cpp-output", PP_CUDA, INVALID, "cui", "u")
TYPE("cuda", CUDA, PP_CUDA, "cu", "u")
TYPE("cuda", CUDA_DEVICE, PP_CUDA, "cu", "")
+TYPE("hip-cpp-output", PP_HIP, INVALID, "cui", "u")
+TYPE("hip", HIP, PP_HIP, "cu", "u")
+TYPE("hip", HIP_DEVICE, PP_HIP, "cu", "")
TYPE("objective-c-cpp-output", PP_ObjC, INVALID, "mi", "u")
TYPE("objc-cpp-output", PP_ObjC_Alias, INVALID, "mi", "u")
TYPE("objective-c", ObjC, PP_ObjC, "m", "u")
assert(!GpuArchList.empty() &&
"We should have at least one GPU architecture.");
- // If the host input is not CUDA, we don't need to bother about this
- // input.
- if (IA->getType() != types::TY_CUDA) {
+ // If the host input is not CUDA or HIP, we don't need to bother about
+ // this input.
+ if (IA->getType() != types::TY_CUDA &&
+ IA->getType() != types::TY_HIP) {
// The builder will ignore this input.
IsActive = false;
return ABRT_Inactive;
return ABRT_Success;
// Replicate inputs for each GPU architecture.
- for (unsigned I = 0, E = GpuArchList.size(); I != E; ++I)
- CudaDeviceActions.push_back(C.MakeAction<InputAction>(
- IA->getInputArg(), types::TY_CUDA_DEVICE));
+ auto Ty = IA->getType() == types::TY_HIP ? types::TY_HIP_DEVICE
+ : types::TY_CUDA_DEVICE;
+ for (unsigned I = 0, E = GpuArchList.size(); I != E; ++I) {
+ CudaDeviceActions.push_back(
+ C.MakeAction<InputAction>(IA->getInputArg(), Ty));
+ }
return ABRT_Success;
}
case TY_CL:
case TY_CUDA: case TY_PP_CUDA:
case TY_CUDA_DEVICE:
+ case TY_HIP:
+ case TY_PP_HIP:
+ case TY_HIP_DEVICE:
case TY_ObjC: case TY_PP_ObjC: case TY_PP_ObjC_Alias:
case TY_CXX: case TY_PP_CXX:
case TY_ObjCXX: case TY_PP_ObjCXX: case TY_PP_ObjCXX_Alias:
case TY_ObjCXXHeader: case TY_PP_ObjCXXHeader:
case TY_CXXModule: case TY_PP_CXXModule:
case TY_CUDA: case TY_PP_CUDA: case TY_CUDA_DEVICE:
+ case TY_HIP:
+ case TY_PP_HIP:
+ case TY_HIP_DEVICE:
return true;
}
}
case TY_CUDA:
case TY_PP_CUDA:
case TY_CUDA_DEVICE:
+ case TY_HIP:
+ case TY_PP_HIP:
+ case TY_HIP_DEVICE:
return true;
}
}