avoid inappropriate "the guard calms down" if vault guard's magic corridor
reaches a spot where gold is embedded in the rock
adjust message for gas effect from chest trap if hero resists hallucination
+cancelling non-shop objects in a shop's entrance would upset the shopkeeper
Platform- and/or Interface-Specific Fixes
-/* SCCS Id: @(#)mkobj.c 3.5 2005/09/03 */
+/* SCCS Id: @(#)mkobj.c 3.5 2005/11/16 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
use hero's location */
if (!get_obj_location(obj, &ox, &oy, CONTAINED_TOO))
ox = u.ux, oy = u.uy;
+ if (!costly_spot(ox, oy)) return;
objroom = *in_rooms(ox, oy, SHOPBASE);
/* if no shop cares about it, we're done */
if (!billable(&shkp, obj, objroom, FALSE)) return;