- Made the "killed unknown window" code dependent on a global var,
so you can easily turn the behaviour off for IDE debugging.
from Carbon import Qd
from Carbon import Evt
import MacOS
-import Events
+from Carbon import Events
import traceback
from types import *
from Carbon import Menu; MenuToolbox = Menu; del Menu
+KILLUNKNOWNWINDOWS=1 # Set to 0 for debugging.
class Application(FrameWork.Application):
window = self._windows[wid]
window.do_rawupdate(wid, event)
else:
- if wid:
+ if KILLUNKNOWNWINDOWS and wid:
wid.HideWindow()
import sys
sys.stderr.write("XXX killed unknown (crashed?) Python window.\n")