int (*pCheckInput)(HANDLE, INPUT_RECORD *, DWORD *, boolean,
int, int *, coord *);
} keyboard_handling = {
- 0,
+ no_keyhandling,
default_processkeystroke,
default_kbhit,
default_checkinput
/* This was overriding the handler that had already
been loaded during options parsing. Needs to
check first */
- if (!iflags.key_handling) {
+ if (iflags.key_handling == no_keyhandling) {
if (primary_language == LANG_ENGLISH) {
set_altkeyhandling("default");
} else {
static BYTE KeyState[256];
static const char default_name[] = "default";
const char *const legal_key_handling[] = {
+ "none",
"default",
"ray",
"340",
};
-enum windows_key_handling keyh[] = { default_keyhandling, ray_keyhandling,
+enum windows_key_handling keyh[] = { no_keyhandling, default_keyhandling, ray_keyhandling,
nh340_keyhandling };
void set_altkeyhandling(const char *inName)
else if (!strcmpi(inName, "nhdefkey.dll"))
inName = legal_key_handling[default_keyhandling];
- for (i = 0; i < SIZE(legal_key_handling); i++) {
+ for (i = default_keyhandling; i < SIZE(legal_key_handling); i++) {
if (!strcmpi(inName, legal_key_handling[i])) {
iflags.key_handling = keyh[i];
if (keyboard_handling.pKeyHandlingName) {
tmpwin = create_nhwindow(NHW_MENU);
start_menu(tmpwin, MENU_BEHAVE_STANDARD);
any = cg.zeroany;
- for (i = 0; i < SIZE(legal_key_handling); i++) {
+ for (i = default_keyhandling; i < SIZE(legal_key_handling); i++) {
any.a_int = i + 1;
add_menu(tmpwin, &nul_glyphinfo, &any, 'a' + i,
0, ATR_NONE,