});
end,
+ -- Pillars
+ function()
+ des.room({ type = "themed", w = 10, h = 10,
+ contents = function(rm)
+ local terr = { "-", "-", "-", "-", "L", "P", "T" };
+ shuffle(terr);
+ for x = 0, (rm.width - 3) / 4 do
+ for y = 0, (rm.height - 3) / 4 do
+ des.terrain({ x = x * 4 + 2, y = y * 4 + 2, typ = terr[1], lit = -2 });
+ des.terrain({ x = x * 4 + 3, y = y * 4 + 2, typ = terr[1], lit = -2 });
+ des.terrain({ x = x * 4 + 2, y = y * 4 + 3, typ = terr[1], lit = -2 });
+ des.terrain({ x = x * 4 + 3, y = y * 4 + 3, typ = terr[1], lit = -2 });
+ end
+ end
+ end
+ });
+ end,
+
-- Statuary
function()
des.room({ type = "themed",