FOOD("meat stick", 0, 1, 1, 0, FLESH, 5, CLR_BROWN),
FOOD("huge chunk of meat", 0,20,400, 0, FLESH,2000, CLR_BROWN),
-/* pudding 'corpses' will turn into these and combine */
-FOOD("glob of gray ooze", 0, 1, 1, 0, FLESH, 0, CLR_GRAY),
-FOOD("glob of brown pudding", 0, 1, 1, 0, FLESH, 0, CLR_BROWN),
-FOOD("glob of green slime", 0, 1, 1, 0, FLESH, 0, CLR_GREEN),
-FOOD("glob of black pudding", 0, 1, 1, 0, FLESH, 0, CLR_BLACK),
-
/* special case because it's not mergable */
OBJECT(OBJ("meat ring", (char *)0),
BITS(1,0,0,0,0,0,0,0,0,0,0,0,FLESH),
0, FOOD_CLASS, 0, 1, 5, 1, 0, 0, 0, 0, 5, CLR_BROWN),
+/* pudding 'corpses' will turn into these and combine */
+FOOD("glob of gray ooze", 0, 2, 10, 0, FLESH, 0, CLR_GRAY),
+FOOD("glob of brown pudding", 0, 2, 10, 0, FLESH, 0, CLR_BROWN),
+FOOD("glob of green slime", 0, 2, 10, 0, FLESH, 0, CLR_GREEN),
+FOOD("glob of black pudding", 0, 2, 10, 0, FLESH, 0, CLR_BLACK),
+
/* fruits & veggies */
FOOD("kelp frond", 0, 1, 1, 0, VEGGY, 30, CLR_GREEN),
FOOD("eucalyptus leaf", 3, 1, 1, 0, VEGGY, 30, CLR_GREEN),