--- /dev/null
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+<head>
+<title>LibTooling</title>
+<link type="text/css" rel="stylesheet" href="../menu.css">
+<link type="text/css" rel="stylesheet" href="../content.css">
+</head>
+<body>
+<div id="content">
+
+<h1>LibTooling</h1>
+<p>LibTooling is a library to support writing standalone tools based on
+Clang. This document will provide a basic walkthrough of how to write
+a tool using LibTooling.</p>
+
+<!-- ======================================================================= -->
+<h2 id="intro">Introduction</h2>
+<!-- ======================================================================= -->
+
+<p>Tools built with LibTooling, like Clang Plugins, run FrontendActions over
+code. <!-- See FIXME for a tutorial on how to write FrontendActions. -->
+In this tutorial, we'll demonstrate the different ways of running clang's
+SyntaxOnlyAction, which runs a quick syntax check, over a bunch of
+code.</p>
+
+<!-- ======================================================================= -->
+<h2 id="runoncode">Parsing a code snippet in memory.</h2>
+<!-- ======================================================================= -->
+
+<p>If you ever wanted to run a FrontendAction over some sample code, for example
+to unit test parts of the Clang AST, runToolOnCode is what you looked for. Let
+me give you an example:
+<pre>
+ #include "clang/Tooling/Tooling.h"
+
+ TEST(runToolOnCode, CanSyntaxCheckCode) {
+ // runToolOnCode returns whether the action was correctly run over the
+ // given code.
+ EXPECT_TRUE(runToolOnCode(new clang::SyntaxOnlyAction, "class X {};"));
+ }
+</pre>
+
+<!-- ======================================================================= -->
+<h2 id="standalonetool">Writing a standalone tool.</h2>
+<!-- ======================================================================= -->
+
+<p>Once you unit tested your FrontendAction to the point where it cannot
+possibly break, it's time to create a standalone tool. For a standalone tool
+to run clang, it first needs to figure out what command line arguments to use
+for a specified file. To that end we create a CompilationDatabase.</p>
+
+<h3 id="compilationdb">Creating a compilation database.</h3>
+<p>CompilationDatabase provides static factory functions to help with parsing
+compile commands from a build directory or the command line. The following code
+allows for both explicit specification of a compile command line, as well as
+retrieving the compile commands lines from a database.
+<pre>
+int main(int argc, const char **argv) {
+ // First, try to create a fixed compile command database from the command line
+ // arguments.
+ llvm::OwningPtr<CompilationDatabase> Compilations(
+ FixedCompilationDatabase::loadFromCommandLine(argc, argv));
+
+ // Next, use normal llvm command line parsing to get the tool specific
+ // parameters.
+ cl::ParseCommandLineOptions(argc, argv);
+
+ if (!Compilations) {
+ // In case the user did not specify the compile command line via positional
+ // command line arguments after "--", try to load the compile commands from
+ // a database in the specified build directory.
+ std::string ErrorMessage;
+ Compilations.reset(CompilationDatabase::loadFromDirectory(BuildPath,
+ ErrorMessage));
+
+ // If there is still no valid compile command database, we don't know how
+ // to run the tool.
+ if (!Compilations)
+ llvm::report_fatal_error(ErrorMessage);
+ }
+...
+}
+</pre>
+</p>
+
+<h3 id="tool">Creating and running a ClangTool.</h3>
+<p>Once we have a CompilationDatabase, we can create a ClangTool and run our
+FrontendAction over some code. For example, to run the SyntaxOnlyAction over
+the files "a.cc" and "b.cc" one would write:
+<pre>
+ // A clang tool can run over a number of sources in the same process...
+ std::vector<std::string> Sources;
+ Sources.push_back("a.cc");
+ Sources.push_back("b.cc");
+
+ // We hand the CompilationDatabase we created and the sources to run over into
+ // the tool constructor.
+ ClangTool Tool(*Compilations, Sources);
+
+ // The ClangTool needs a new FrontendAction for each translation unit we run
+ // on. Thus, it takes a FrontendActionFactory as parameter. To create a
+ // FrontendActionFactory from a given FrontendAction type, we call
+ // newFrontendActionFactory<clang::SyntaxOnlyAction>().
+ int result = Tool.run(newFrontendActionFactory<clang::SyntaxOnlyAction>());
+</pre>
+</p>
+
+<h3 id="main">Putting it together - the first tool.</h3>
+<p>Now we combine the two previous steps into our first real tool. This example
+tool is also checked into the clang tree at tools/clang-check/ClangCheck.cpp.
+<pre>
+ #include "llvm/Support/CommandLine.h"
+ #include "clang/Frontend/FrontendActions.h"
+ #include "clang/Tooling/CompilationDatabase.h"
+ #include "clang/Tooling/Tooling.h"
+
+ using namespace clang::tooling;
+ using namespace llvm;
+
+ cl::opt<std::string> BuildPath(
+ cl::Positional,
+ cl::desc("<build-path>"));
+
+ cl::list<std::string> SourcePaths(
+ cl::Positional,
+ cl::desc("<source0> [... <sourceN>]"),
+ cl::OneOrMore);
+
+ int main(int argc, const char **argv) {
+ llvm::OwningPtr<CompilationDatabase> Compilations(
+ FixedCompilationDatabase::loadFromCommandLine(argc, argv));
+ cl::ParseCommandLineOptions(argc, argv);
+ if (!Compilations) {
+ std::string ErrorMessage;
+ Compilations.reset(CompilationDatabase::loadFromDirectory(BuildPath,
+ ErrorMessage));
+ if (!Compilations)
+ llvm::report_fatal_error(ErrorMessage);
+ }
+ ClangTool Tool(*Compilations, SourcePaths);
+ return Tool.run(newFrontendActionFactory<clang::SyntaxOnlyAction>());
+ }
+</pre>
+</p>
+
+<h3 id="running">Running the tool on some code.</h3>
+<p>When you check out and build clang, clang-check is already built and
+available to you in bin/clang-check inside your build directory.</p>
+<p>You can run clang-check on a file in the llvm repository by specifying
+all the needed parameters after a "--" separator:
+<pre>
+ $ cd /path/to/source/llvm
+ $ export BD=/path/to/build/llvm
+ $ $BD/bin/clang-check . tools/clang/tools/clang-check/ClangCheck.cpp -- \
+ clang++ -D__STDC_CONSTANT_MACROS -D__STDC_LIMIT_MACROS \
+ -Itools/clang/include -I$BD/include -Iinclude -Itools/clang/lib/Headers -c
+</pre>
+</p>
+
+<p>As an alternative, you can also configure cmake to output a compile command
+database into its build directory:
+<pre>
+ # Alternatively to calling cmake, use ccmake, toggle to advanced mode and
+ # set the parameter CMAKE_EXPORT_COMPILE_COMMANDS from the UI.
+ $ cmake -DCMAKE_EXPORT_COMPILE_COMMANDS=ON .
+</pre>
+</p>
+<p>
+This creates a file called compile_commands.json in the build directory. Now
+you can run clang-check over files in the project by specifying the build path
+as first argument and some source files as further positional arguments:
+<pre>
+ $ cd /path/to/source/llvm
+ $ export BD=/path/to/build/llvm
+ $ $BD/bin/clang-check $BD tools/clang/tools/clang-check/ClangCheck.cpp
+</pre>
+</p>
+
+</div>
+</body>
+</html>
+