assert(BreakContinueStack.empty() &&
"mismatched push/pop in break/continue stack!");
- // Emit function epilog (to return). This has the nice side effect
- // of also automatically handling code that falls off the end.
- EmitBlock(ReturnBlock);
+ // Emit function epilog (to return). For cleanliness, skip emission
+ // if we know it is safe (when it is unused and the current block is
+ // unterminated).
+ if (!ReturnBlock->use_empty() ||
+ !Builder.GetInsertBlock() ||
+ Builder.GetInsertBlock()->getTerminator())
+ EmitBlock(ReturnBlock);
// Emit debug descriptor for function end.
if (CGDebugInfo *DI = CGM.getDebugInfo()) {