NEXT_OPCODE(); /* Never reached */
}
- zend_ptr_stack_n_push(&EG(argument_stack), 2, (void *) opline->extended_value, NULL);
+ zend_ptr_stack_2_push(&EG(argument_stack), (void *) opline->extended_value, NULL);
EX_T(opline->result.u.var).var.ptr_ptr = &EX_T(opline->result.u.var).var.ptr;
EG(This) = current_this;
EG(scope) = current_scope;
}
- zend_ptr_stack_n_pop(&EG(arg_types_stack), 3, &EX(calling_scope), &EX(object), &EX(fbc));
+ zend_ptr_stack_3_pop(&EG(arg_types_stack), &EX(calling_scope), &EX(object), &EX(fbc));
EX(function_state).function = (zend_function *) op_array;
EG(function_state_ptr) = &EX(function_state);
ZEND_API void zend_ptr_stack_apply(zend_ptr_stack *stack, void (*func)(void *));
ZEND_API void zend_ptr_stack_clean(zend_ptr_stack *stack, void (*func)(void *), zend_bool free_elements);
ZEND_API int zend_ptr_stack_num_elements(zend_ptr_stack *stack);
+END_EXTERN_C()
+#define ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, count) \
+ if (stack->top+count > stack->max) { \
+ /* we need to allocate more memory */ \
+ stack->max *= 2; \
+ stack->max += count; \
+ stack->elements = (void **) erealloc(stack->elements, (sizeof(void *) * (stack->max))); \
+ stack->top_element = stack->elements+stack->top; \
+ }
/* Not doing this with a macro because of the loop unrolling in the element assignment.
Just using a macro for 3 in the body for readability sake. */
{
#define ZEND_PTR_STACK_NUM_ARGS 3
- if (stack->top+ZEND_PTR_STACK_NUM_ARGS > stack->max) { /* we need to allocate more memory */
- stack->max *= 2;
- stack->max += ZEND_PTR_STACK_NUM_ARGS;
- stack->elements = (void **) erealloc(stack->elements, (sizeof(void *) * (stack->max)));
- stack->top_element = stack->elements+stack->top;
- }
+ ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, ZEND_PTR_STACK_NUM_ARGS)
stack->top += ZEND_PTR_STACK_NUM_ARGS;
*(stack->top_element++) = a;
#undef ZEND_PTR_STACK_NUM_ARGS
}
-/*
-ZEND_API void zend_ptr_stack_n_pop(zend_ptr_stack *stack, int count, ...)
+static inline void zend_ptr_stack_2_push(zend_ptr_stack *stack, void *a, void *b)
{
- va_list ptr;
- void **elem;
-
- va_start(ptr, count);
- while (count>0) {
- elem = va_arg(ptr, void **);
- *elem = *(--stack->top_element);
- stack->top--;
- count--;
- }
- va_end(ptr);
+#define ZEND_PTR_STACK_NUM_ARGS 2
+
+ ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, ZEND_PTR_STACK_NUM_ARGS)
+
+ stack->top += ZEND_PTR_STACK_NUM_ARGS;
+ *(stack->top_element++) = a;
+ *(stack->top_element++) = b;
+
+#undef ZEND_PTR_STACK_NUM_ARGS
}
-*/
-END_EXTERN_C()
+static inline void zend_ptr_stack_3_pop(zend_ptr_stack *stack, void **a, void **b, void **c)
+{
+ *a = *(--stack->top_element);
+ *b = *(--stack->top_element);
+ *c = *(--stack->top_element);
+ stack->top -= 3;;
+}
static inline void zend_ptr_stack_push(zend_ptr_stack *stack, void *ptr)
{
- if (stack->top >= stack->max) { /* we need to allocate more memory */
- stack->elements = (void **) erealloc(stack->elements, (sizeof(void *) * (stack->max *= 2 )));
- stack->top_element = stack->elements+stack->top;
- }
+ ZEND_PTR_STACK_RESIZE_IF_NEEDED(stack, 1)
+
stack->top++;
*(stack->top_element++) = ptr;
}